)]}'
{
  "id": "fd9c2051e97521f72cb2dcdcf986a7de70ef4b2f",
  "repo": "SwiftShader",
  "revision": "b5ce509f4c31564af592b7fb91c445b5d8fa5bee",
  "path": "src/OpenGL/libGL/Device.cpp"
}
