)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader",
  "revision": "b41a9d6f0bbc891d4d9d7bdf3b349fa2a99dab7e",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
