)]}'
{
  "id": "be7d10e63f0cc5eef687845bc9c2a640e7b15e56",
  "repo": "SwiftShader",
  "revision": "b41a9d6f0bbc891d4d9d7bdf3b349fa2a99dab7e",
  "path": "src/OpenGL/libGL/Device.cpp"
}
