)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "b41a9d6f0bbc891d4d9d7bdf3b349fa2a99dab7e",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
