Adding separate paths for each different library build configurations Resolved conflicts. Change-Id: I6ddad7de9e3047fc9ed93b44367f7f633831e3ea Reviewed-on: https://swiftshader-review.googlesource.com/1350 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj index d7cd0bd..eaa49d2 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj +++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -5,14 +5,26 @@ <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> <ProjectConfiguration Include="Profile|Win32"> <Configuration>Profile</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Profile|x64"> + <Configuration>Profile</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{B5871A7A-968C-42E3-A33B-981E6F448E78}</ProjectGuid> @@ -26,47 +38,88 @@ <WholeProgramOptimization>true</WholeProgramOptimization> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>NotSet</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PlatformToolset>v120</PlatformToolset> + </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>NotSet</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>NotSet</CharacterSet> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PlatformToolset>v120</PlatformToolset> + </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>NotSet</CharacterSet> <PlatformToolset>v120</PlatformToolset> </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>NotSet</CharacterSet> + <PlatformToolset>v120</PlatformToolset> + </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</OutDir> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(Platform)\$(Configuration)\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</IntDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(Platform)\$(Configuration)\</IntDir> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</LinkIncremental> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> + <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> + <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> + <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> + <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> + <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> + <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> @@ -90,12 +143,36 @@ <TargetMachine>MachineX86</TargetMachine> </Link> <PostBuildEvent> - <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\" -copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\" -mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command> </PostBuildEvent> </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <BrowseInformation>true</BrowseInformation> + </ClCompile> + <Link> + <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + </Link> + <PostBuildEvent> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + </PostBuildEvent> + </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <Optimization>Full</Optimization> @@ -125,12 +202,44 @@ <TargetMachine>MachineX86</TargetMachine> </Link> <PostBuildEvent> - <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\" -copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\" -mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command> </PostBuildEvent> </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat> + </DebugInformationFormat> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>true</OmitFramePointers> + <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> + <WholeProgramOptimization>true</WholeProgramOptimization> + <IntrinsicFunctions>false</IntrinsicFunctions> + </ClCompile> + <Link> + <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> + <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <OptimizeReferences>true</OptimizeReferences> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + <PostBuildEvent> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + </PostBuildEvent> + </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> <ClCompile> <Optimization>Full</Optimization> @@ -159,12 +268,43 @@ <TargetMachine>MachineX86</TargetMachine> </Link> <PostBuildEvent> - <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\" -copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\" -mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator" copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command> </PostBuildEvent> </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> + <ClCompile> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> + <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> + <OmitFramePointers>false</OmitFramePointers> + <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> + <WholeProgramOptimization>true</WholeProgramOptimization> + <IntrinsicFunctions>false</IntrinsicFunctions> + </ClCompile> + <Link> + <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> + <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile> + <GenerateDebugInformation>true</GenerateDebugInformation> + <SubSystem>Windows</SubSystem> + <OptimizeReferences>true</OptimizeReferences> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + <PostBuildEvent> + <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\" +copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command> + </PostBuildEvent> + </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="Buffer.cpp" /> <ClCompile Include="Context.cpp" />