Adding separate paths for each different library build configurations

Resolved conflicts.

Change-Id: I6ddad7de9e3047fc9ed93b44367f7f633831e3ea
Reviewed-on: https://swiftshader-review.googlesource.com/1350
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
index d7cd0bd..eaa49d2 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj
+++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -5,14 +5,26 @@
       <Configuration>Debug</Configuration>

       <Platform>Win32</Platform>

     </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

     <ProjectConfiguration Include="Profile|Win32">

       <Configuration>Profile</Configuration>

       <Platform>Win32</Platform>

     </ProjectConfiguration>

+    <ProjectConfiguration Include="Profile|x64">

+      <Configuration>Profile</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

     <ProjectConfiguration Include="Release|Win32">

       <Configuration>Release</Configuration>

       <Platform>Win32</Platform>

     </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

   </ItemGroup>

   <PropertyGroup Label="Globals">

     <ProjectGuid>{B5871A7A-968C-42E3-A33B-981E6F448E78}</ProjectGuid>

@@ -26,47 +38,88 @@
     <WholeProgramOptimization>true</WholeProgramOptimization>

     <PlatformToolset>v120</PlatformToolset>

   </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <CharacterSet>NotSet</CharacterSet>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <PlatformToolset>v120</PlatformToolset>

+  </PropertyGroup>

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">

     <ConfigurationType>DynamicLibrary</ConfigurationType>

     <CharacterSet>NotSet</CharacterSet>

     <WholeProgramOptimization>true</WholeProgramOptimization>

     <PlatformToolset>v120</PlatformToolset>

   </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <CharacterSet>NotSet</CharacterSet>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <PlatformToolset>v120</PlatformToolset>

+  </PropertyGroup>

   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

     <ConfigurationType>DynamicLibrary</ConfigurationType>

     <CharacterSet>NotSet</CharacterSet>

     <PlatformToolset>v120</PlatformToolset>

   </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>DynamicLibrary</ConfigurationType>

+    <CharacterSet>NotSet</CharacterSet>

+    <PlatformToolset>v120</PlatformToolset>

+  </PropertyGroup>

   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

   <ImportGroup Label="ExtensionSettings">

   </ImportGroup>

   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">

     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

   </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">

     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

   </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">

     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

   </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

   <PropertyGroup Label="UserMacros" />

   <PropertyGroup>

     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>

     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>

     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>

     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>

     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>

     <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</OutDir>

+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(Platform)\$(Configuration)\</OutDir>

     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>

     <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(Platform)\$(Configuration)\</IntDir>

+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(Platform)\$(Configuration)\</IntDir>

     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>

     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental>

+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</LinkIncremental>

     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

     <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Include;..\include;$(DXSDK_DIR)\Include;$(VCInstallDir)PlatformSDK\include;$(IncludePath)</IncludePath>

     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

     <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath>

   </PropertyGroup>

   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

     <ClCompile>

@@ -90,12 +143,36 @@
       <TargetMachine>MachineX86</TargetMachine>

     </Link>

     <PostBuildEvent>

-      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

 copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command>

     </PostBuildEvent>

   </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <ClCompile>

+      <Optimization>Disabled</Optimization>

+      <AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <BrowseInformation>true</BrowseInformation>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+    </Link>

+    <PostBuildEvent>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

     <ClCompile>

       <Optimization>Full</Optimization>

@@ -125,12 +202,44 @@
       <TargetMachine>MachineX86</TargetMachine>

     </Link>

     <PostBuildEvent>

-      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

 copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command>

     </PostBuildEvent>

   </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <ClCompile>

+      <Optimization>Full</Optimization>

+      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>

+      </DebugInformationFormat>

+      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>

+      <OmitFramePointers>true</OmitFramePointers>

+      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>

+      <WholeProgramOptimization>true</WholeProgramOptimization>

+      <IntrinsicFunctions>false</IntrinsicFunctions>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>

+      <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+    </Link>

+    <PostBuildEvent>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">

     <ClCompile>

       <Optimization>Full</Optimization>

@@ -159,12 +268,43 @@
       <TargetMachine>MachineX86</TargetMachine>

     </Link>

     <PostBuildEvent>

-      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\"

-mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)\translator"

 copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)\translator\libGLES_V2_translator.dll"</Command>

     </PostBuildEvent>

   </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">

+    <ClCompile>

+      <Optimization>Full</Optimization>

+      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>

+      <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

+      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>

+      <OmitFramePointers>false</OmitFramePointers>

+      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>

+      <WholeProgramOptimization>true</WholeProgramOptimization>

+      <IntrinsicFunctions>false</IntrinsicFunctions>

+    </ClCompile>

+    <Link>

+      <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>

+      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>

+      <ModuleDefinitionFile>libGLESv2.def</ModuleDefinitionFile>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <SubSystem>Windows</SubSystem>

+      <OptimizeReferences>true</OptimizeReferences>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+    </Link>

+    <PostBuildEvent>

+      <Command>mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"

+copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\"</Command>

+    </PostBuildEvent>

+  </ItemDefinitionGroup>

   <ItemGroup>

     <ClCompile Include="Buffer.cpp" />

     <ClCompile Include="Context.cpp" />