)]}'
{
  "id": "76d6522999ec4b44a8168a5159ff9e92ce0fd8e6",
  "repo": "SwiftShader",
  "revision": "b16c5867010e82e8375751721f3f8c29073909e9",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
