)]}'
{
  "commit": "ab9b36508b802b0fd792d913bbabe92a32cc547e",
  "tree": "deab5caf704f6b9ae1b4b0aef1a5f7040a7619d4",
  "parents": [
    "51eede9ca3ab1d535fc376c29604f971e5d38880"
  ],
  "author": {
    "name": "Ping-Hao Wu",
    "email": "pinghao@google.com",
    "time": "Thu Mar 26 15:44:07 2015 -0700"
  },
  "committer": {
    "name": "Nicolas Capens",
    "email": "capn@google.com",
    "time": "Fri Mar 27 18:01:32 2015 +0000"
  },
  "message": "Add missing external texture type to the sampler uniforms.\n\nChange-Id: I6954c992401bca495df3808603fba1bb5ecb8a60\nReviewed-on: https://swiftshader-review.googlesource.com/2740\nReviewed-by: Nicolas Capens \u003ccapn@google.com\u003e\nTested-by: Nicolas Capens \u003ccapn@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "ddeef88f21e1e142782c7d20ded3f43ebfbaa5eb",
      "old_mode": 33188,
      "old_path": "src/OpenGL/libGLESv2/Program.cpp",
      "new_id": "625c313df6c11e2ef78f7e5a339d3d48d6e68410",
      "new_mode": 33188,
      "new_path": "src/OpenGL/libGLESv2/Program.cpp"
    }
  ]
}
