commit | ab5339f798e15f8eeb7fb4f983d523e7770058a2 | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Mon Feb 13 14:45:12 2017 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Tue Feb 14 19:59:51 2017 +0000 |
tree | 0c9732dde5ee19e01c75668e18f0c6f12beb204a | |
parent | ce57a9a5b14a0effc691200145587c1ed8b2660d [diff] |
Enabling Subzero compilation on Windows Once Subzero is pulled by Chromium (see https://codereview.chromium.org/2695813002/), we'll enable Subzero compilation on Windows. Change-Id: I3464dbd98224b3ac602aef3c4a27596366d275b3 Reviewed-on: https://swiftshader-review.googlesource.com/8772 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/Reactor/BUILD.gn b/src/Reactor/BUILD.gn index ee93357..d74f06a 100644 --- a/src/Reactor/BUILD.gn +++ b/src/Reactor/BUILD.gn
@@ -15,7 +15,7 @@ declare_args() { # Currently, Subzero is not used by default # LLVM is still the default backend - use_swiftshader_with_subzero = false + use_swiftshader_with_subzero = is_win } # Need a separate config to ensure the warnings are added to the end.