Disable accidentally enabled OpenGL logging.

This reverts part of https://swiftshader-review.googlesource.com/21108

Bug b/73656151

Change-Id: I35c91cb5b28ede65eadebcb5e8141be4cf3f2e0e
Reviewed-on: https://swiftshader-review.googlesource.com/c/21368
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Shannon Woods <shannonwoods@google.com>
diff --git a/src/OpenGL/common/debug.cpp b/src/OpenGL/common/debug.cpp
index 8881076..87f7ee2 100644
--- a/src/OpenGL/common/debug.cpp
+++ b/src/OpenGL/common/debug.cpp
@@ -40,7 +40,7 @@
 #else
 	static void output(const char *format, va_list vararg)
 	{
-		if(true)
+		if(false)
 		{
 			static FILE* file = nullptr;
 			if(!file)
@@ -51,7 +51,7 @@
 			if(file)
 			{
 				vfprintf(file, format, vararg);
-				fflush(file);
+			//	fflush(file);
 			}
 		}
 	}