)]}'
{
  "id": "86d01b9e617c657e45baa6c6e8eadee853b627c4",
  "repo": "SwiftShader",
  "revision": "a6e99c02de6162a6a55f5de3d42c2e8c190cf3f2",
  "path": "src/OpenGL/libGL/Device.cpp"
}
