)]}'
{
  "id": "b1e573b105922582e744f0fa0ba78e8a69730f26",
  "repo": "SwiftShader",
  "revision": "a6e99c02de6162a6a55f5de3d42c2e8c190cf3f2",
  "path": "src/OpenGL/libEGL/Surface.cpp"
}
