)]}'
{
  "id": "0e7c0f6f5fd6fb2c6b0b8309ccee10a14a894ce1",
  "repo": "SwiftShader",
  "revision": "a62a0cabb2227c6dc217e19cf13df70e8eccab41",
  "path": "src/OpenGL/libGL/Program.h"
}
