)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "a5ac650d2031ef1ccdd4d35aa8fb57d1b55dbee9",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
