Add libGLES_CM to the Code::Blocks project.
Change-Id: Id69512842d9a863b110f8c8bf5244c117d96fae7
Reviewed-on: https://swiftshader-review.googlesource.com/1464
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/SwiftShader.workspace b/src/SwiftShader.workspace
index d80e076..bceebc3 100644
--- a/src/SwiftShader.workspace
+++ b/src/SwiftShader.workspace
@@ -5,6 +5,9 @@
<Project filename="OpenGL/libGLESv2/libGLESv2.cbp">
<Depends filename="LLVM/LLVM.cbp" />
</Project>
+ <Project filename="OpenGL/libGLES_CM/libGLES_CM.cbp">
+ <Depends filename="LLVM/LLVM.cbp" />
+ </Project>
<Project filename="LLVM/LLVM.cbp" />
<Project filename="../tests/third_party/PowerVR/Examples/Beginner/01_HelloAPI/OGLES2/Build/OGLES2HelloAPI.cbp">
<Depends filename="OpenGL/libEGL/libEGL.cbp" />