)]}'
{
  "id": "27e6ef6e9df0d1d9f07e9e51546b210004245de6",
  "repo": "SwiftShader",
  "revision": "a36f3f9a6e33f451f3e8a9a61363d57ca91c46e5",
  "path": "src/OpenGL/libEGL/main.h"
}
