Windows build fix

Bug swiftshader:124

Change-Id: Ied13e859cc8984e59af393de6ca1a93428a0e30e
Reviewed-on: https://swiftshader-review.googlesource.com/c/25949
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
diff --git a/src/Vulkan/vulkan.vcxproj.filters b/src/Vulkan/vulkan.vcxproj.filters
index 66a1b5c..522de29 100644
--- a/src/Vulkan/vulkan.vcxproj.filters
+++ b/src/Vulkan/vulkan.vcxproj.filters
@@ -147,6 +147,9 @@
     <ClCompile Include="..\WSI\libX11.cpp">

       <Filter>Source Files\WSI</Filter>

     </ClCompile>

+    <ClCompile Include="..\WSI\VkSurfaceKHR.cpp">

+      <Filter>Source Files\WSI</Filter>

+    </ClCompile>

     <ClCompile Include="..\System\Configurator.cpp">

       <Filter>Source Files\System</Filter>

     </ClCompile>

@@ -258,6 +261,9 @@
     <ClCompile Include="..\Pipeline\SpirvShader.cpp">

       <Filter>Source Files\Pipeline</Filter>

     </ClCompile>

+    <ClCompile Include="..\Pipeline\SpirvShader_dbg.cpp">

+      <Filter>Source Files\Pipeline</Filter>

+    </ClCompile>

   </ItemGroup>

   <ItemGroup>

     <ClInclude Include="resource.h">

@@ -452,6 +458,9 @@
     <ClInclude Include="..\WSI\libX11.hpp">

       <Filter>Header Files\WSI</Filter>

     </ClInclude>

+    <ClInclude Include="..\WSI\VkSurfaceKHR.hpp">

+      <Filter>Header Files\WSI</Filter>

+    </ClInclude>

     <ClInclude Include="..\Pipeline\VertexRoutine.hpp">

       <Filter>Header Files\Pipeline</Filter>

     </ClInclude>