Use static_assert instead of meta macros.

Change-Id: Id1e3a50d56475c495a3cfb82553c5bd4c48a0fc3
Reviewed-on: https://swiftshader-review.googlesource.com/5425
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Renderer/Vertex.hpp b/src/Renderer/Vertex.hpp
index 78bcf14..9ae8d14 100644
--- a/src/Renderer/Vertex.hpp
+++ b/src/Renderer/Vertex.hpp
@@ -16,7 +16,6 @@
 #define Vertex_hpp
 
 #include "Color.hpp"
-#include "Common/MetaMacro.hpp"
 #include "Common/Types.hpp"
 #include "Main/Config.hpp"
 
@@ -93,7 +92,7 @@
 		int padding[3];
 	});
 
-	META_ASSERT((sizeof(Vertex) & 0x0000000F) == 0);
+	static_assert((sizeof(Vertex) & 0x0000000F) == 0, "Vertex size not a multiple of 16 bytes (alignment requirement)");
 }
 
 #endif   // Vertex_hpp