Access library dependencies through a single object.

Bug 18752589

Change-Id: I93155cead50b30faa876023f9ed00f60b7c9e34e
Reviewed-on: https://swiftshader-review.googlesource.com/2831
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Greg Hartman <ghartman@google.com>
Tested-by: Greg Hartman <ghartman@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
index f47b891..7bba1e6 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj
+++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -355,6 +355,7 @@
     <ClInclude Include="Framebuffer.h" />

     <ClInclude Include="Image.hpp" />

     <ClInclude Include="IndexDataManager.h" />

+    <ClInclude Include="libGLESv2.hpp" />

     <ClInclude Include="main.h" />

     <ClInclude Include="mathutil.h" />

     <ClInclude Include="Program.h" />