Use a symbolic constant for the default thread count.
Bug 23073037
Change-Id: I7da215ceff23f9a5c8188d3566a7c478b9489117
Reviewed-on: https://swiftshader-review.googlesource.com/3841
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/Main/SwiftConfig.cpp b/src/Main/SwiftConfig.cpp
index a103c69..d80e344 100644
--- a/src/Main/SwiftConfig.cpp
+++ b/src/Main/SwiftConfig.cpp
@@ -726,7 +726,7 @@
config.perspectiveCorrection = ini.getBoolean("Quality", "PerspectiveCorrection", true);
config.transcendentalPrecision = ini.getInteger("Quality", "TranscendentalPrecision", 2);
config.transparencyAntialiasing = ini.getInteger("Quality", "TransparencyAntialiasing", 0);
- config.threadCount = ini.getInteger("Processor", "ThreadCount", 0);
+ config.threadCount = ini.getInteger("Processor", "ThreadCount", DEFAULT_THREAD_COUNT);
config.enableSSE = ini.getBoolean("Processor", "EnableSSE", true);
config.enableSSE2 = ini.getBoolean("Processor", "EnableSSE2", true);
config.enableSSE3 = ini.getBoolean("Processor", "EnableSSE3", true);