Rename NonNormalized to Unnormalized

That's what it's called by the Vulkan spec.

Fixes: b/29203875
Change-Id: Id5049147692b0c845b1bb7afeb8ff5fa94c25773
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40114
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Device/Blitter.cpp b/src/Device/Blitter.cpp
index d67968f..99e9d3a 100644
--- a/src/Device/Blitter.cpp
+++ b/src/Device/Blitter.cpp
@@ -1262,8 +1262,8 @@
 	float4 scale{}, unscale{};
 
 	if(state.clearOperation &&
-	   state.sourceFormat.isNonNormalizedInteger() &&
-	   !state.destFormat.isNonNormalizedInteger())
+	   state.sourceFormat.isUnnormalizedInteger() &&
+	   !state.destFormat.isUnnormalizedInteger())
 	{
 		// If we're clearing a buffer from an int or uint color into a normalized color,
 		// then the whole range of the int or uint color must be scaled between 0 and 1.
@@ -1365,8 +1365,8 @@
 		Int sWidth = *Pointer<Int>(blit + OFFSET(BlitData, sWidth));
 		Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData, sHeight));
 
-		bool intSrc = state.sourceFormat.isNonNormalizedInteger();
-		bool intDst = state.destFormat.isNonNormalizedInteger();
+		bool intSrc = state.sourceFormat.isUnnormalizedInteger();
+		bool intDst = state.destFormat.isUnnormalizedInteger();
 		bool intBoth = intSrc && intDst;
 		int srcBytes = state.sourceFormat.bytes();
 		int dstBytes = state.destFormat.bytes();