)]}'
{
  "commit": "9bc7a81436a05de2261b50708e3394580bcecf19",
  "tree": "bebaa52e43343261aded14580e5db97b8b97e1a2",
  "parents": [
    "e6e76c617ad656733c4e3ad55b3664f2326603ac"
  ],
  "author": {
    "name": "Alexis Hetu",
    "email": "sugoi@google.com",
    "time": "Fri Dec 07 16:13:34 2018 -0500"
  },
  "committer": {
    "name": "Alexis Hétu",
    "email": "sugoi@google.com",
    "time": "Wed Dec 12 13:08:38 2018 +0000"
  },
  "message": "RenderPass begin and end\n\nImplemented vkCmdBeginRenderPass and vkCmdEndRenderPass.\nThe RenderPass object begin and end are noop for now, but\nthe framebuffer gets cleared within vkCmdBeginRenderPass.\n\nBug b/119620965 b/118619338\n\nChange-Id: I8e1f2932d9d52b3dcb5c10d4e60cba83b28bb95d\nReviewed-on: https://swiftshader-review.googlesource.com/c/23108\nReviewed-by: Corentin Wallez \u003ccwallez@google.com\u003e\nTested-by: Alexis Hétu \u003csugoi@google.com\u003e\n",
  "tree_diff": [
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      "new_path": "src/Vulkan/VkCommandBuffer.cpp"
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      "new_path": "src/Vulkan/VkCommandBuffer.hpp"
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}
