)]}'
{
  "id": "b2ca07adb6e55e48fbbe0737cb95817ec79a59da",
  "repo": "SwiftShader",
  "revision": "9aa83a93a06e1cf09547716d92f3ca82010dcf43",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
