Update eglplatform.h to match Android NDK.

This change has been part of the Android NDK since API 18, corresponding
with Android 4.3 Jelly Bean MR2.

Change-Id: I6df06f46c286ce89ea56913684e43d558917d1a8
Reviewed-on: https://swiftshader-review.googlesource.com/11269
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h
index 1284089..a3b7234 100644
--- a/include/EGL/eglplatform.h
+++ b/include/EGL/eglplatform.h
@@ -85,8 +85,7 @@
 
 #elif defined(__ANDROID__) || defined(ANDROID)
 
-#include <android/native_window.h>
-
+struct ANativeWindow;
 struct egl_native_pixmap_t;
 
 typedef struct ANativeWindow*           EGLNativeWindowType;