Fix Visual Studio 2015 compilation issues. Change-Id: I1ec7075cbc53318a0e788672501519f302278298 Reviewed-on: https://swiftshader-review.googlesource.com/5780 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libEGL/Display.h b/src/OpenGL/libEGL/Display.h index 456c1f2..acd639a 100644 --- a/src/OpenGL/libEGL/Display.h +++ b/src/OpenGL/libEGL/Display.h
@@ -31,8 +31,8 @@ class Context; class Image; - const EGLDisplay PRIMARY_DISPLAY = (EGLDisplay)1; - const EGLDisplay HEADLESS_DISPLAY = (EGLDisplay)0xFACE1E55; + const EGLDisplay PRIMARY_DISPLAY = reinterpret_cast<EGLDisplay>((intptr_t)1); + const EGLDisplay HEADLESS_DISPLAY = reinterpret_cast<EGLDisplay>((intptr_t)0xFACE1E55); class Display {