GN files, initial check in
First version of Chromium build files for SwiftShader.
Works for Linux only at this point.
Other platforms are there, but untested at the moment.
Change-Id: I8f389db9937feda74c7009cf7a22938dab9e69d5
Reviewed-on: https://swiftshader-review.googlesource.com/5520
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libEGL/BUILD.gn b/src/OpenGL/libEGL/BUILD.gn
new file mode 100644
index 0000000..ddd4b94
--- /dev/null
+++ b/src/OpenGL/libEGL/BUILD.gn
@@ -0,0 +1,69 @@
+# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Need a separate config to ensure the warnings are added to the end.
+config("swiftshader_libEGL_private_config") {
+ if (is_clang) {
+ cflags = [
+ "-DLOG_TAG=\"swiftshader_libEGL\"",
+ "-DEGLAPI=",
+ "-DEGL_EGLEXT_PROTOTYPES",
+ "-Wno-sign-compare",
+ ]
+
+ if (!is_debug) {
+ cflags += [
+ "-DNDEBUG",
+ "-DANGLE_DISABLE_TRACE",
+ ]
+ }
+ }
+}
+
+shared_library("swiftshader_libEGL") {
+ deps = [
+ "../../Common:swiftshader_common",
+ "../../Reactor:swiftshader_reactor",
+ "../../Renderer:swiftshader_renderer",
+ "../../OpenGL/common:swiftshader_opengl_common",
+ "../../OpenGL/compiler:swiftshader_opengl_compiler",
+ "../../Shader:swiftshader_shader",
+ "../../Main:swiftshader_main",
+ "../../../third_party/LLVM:swiftshader_llvm",
+ ]
+
+ sources = [
+ "Config.cpp",
+ "Display.cpp",
+ "Surface.cpp",
+ "libEGL.cpp",
+ "main.cpp",
+ ]
+
+ if (host_os == "mac") {
+ sources += [
+ "OSXUtils.mm",
+ ]
+ }
+
+ configs += [
+ ":swiftshader_libEGL_private_config",
+ ]
+
+ include_dirs = [
+ "../../../include",
+ "../..",
+ "..",
+ ]
+}
\ No newline at end of file