GN files, initial check in First version of Chromium build files for SwiftShader. Works for Linux only at this point. Other platforms are there, but untested at the moment. Change-Id: I8f389db9937feda74c7009cf7a22938dab9e69d5 Reviewed-on: https://swiftshader-review.googlesource.com/5520 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/Main/BUILD.gn b/src/Main/BUILD.gn new file mode 100644 index 0000000..254256f --- /dev/null +++ b/src/Main/BUILD.gn
@@ -0,0 +1,68 @@ +# Copyright 2016 The SwiftShader Authors. All Rights Reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +# Need a separate config to ensure the warnings are added to the end. +config("swiftshader_main_private_config") { + if (is_clang) { + cflags = [ + "-DLOG_TAG=\"swiftshader_main\"", + "-msse2", + ] + + if (!is_debug) { + cflags += [ + "-DNDEBUG", + "-DANGLE_DISABLE_TRACE", + ] + } + } +} + +source_set("swiftshader_main") { + deps = [ + "../Common:swiftshader_common", + ] + + sources = [ + "Config.cpp", + "FrameBuffer.cpp", + "SwiftConfig.cpp", + ] + + if (host_os == "linux") { + sources += [ + "libX11.cpp", + "FrameBufferX11.cpp", + ] + } else if (host_os == "mac") { + sources += [ + "FrameBufferOSX.mm", + ] + } else if (host_os == "win") { + sources += [ + "FrameBufferDD.cpp", + "FrameBufferGDI.cpp", + "FrameBufferWin.cpp", + ] + } + + configs += [ + ":swiftshader_main_private_config", + ] + + include_dirs = [ + "..", + "../Common", + ] +} \ No newline at end of file