blob: 462492f397d9d61b9e0ca43f7621553c7f84ec2c [file] [log] [blame]
// Copyright 2019 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Device.hpp"
#include "Driver.hpp"
Device::Device()
: driver(nullptr)
, device(nullptr)
, physicalDevice(nullptr)
, queueFamilyIndex(0)
{}
Device::Device(
Driver const *driver, VkDevice device, VkPhysicalDevice physicalDevice,
uint32_t queueFamilyIndex)
: driver(driver)
, device(device)
, physicalDevice(physicalDevice)
, queueFamilyIndex(queueFamilyIndex)
{}
Device::~Device()
{
if(device != nullptr)
{
driver->vkDeviceWaitIdle(device);
driver->vkDestroyDevice(device, nullptr);
}
}
bool Device::IsValid() const
{
return device != nullptr;
}
VkResult Device::CreateComputeDevice(
Driver const *driver, VkInstance instance, std::unique_ptr<Device> &out)
{
VkResult result;
// Gather all physical devices
std::vector<VkPhysicalDevice> physicalDevices;
result = GetPhysicalDevices(driver, instance, physicalDevices);
if(result != VK_SUCCESS)
{
return result;
}
// Inspect each physical device's queue families for compute support.
for(auto physicalDevice : physicalDevices)
{
int queueFamilyIndex = GetComputeQueueFamilyIndex(driver, physicalDevice);
if(queueFamilyIndex < 0)
{
continue;
}
const float queuePrioritory = 1.0f;
const VkDeviceQueueCreateInfo deviceQueueCreateInfo = {
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
(uint32_t)queueFamilyIndex, // queueFamilyIndex
1, // queueCount
&queuePrioritory, // pQueuePriorities
};
const VkDeviceCreateInfo deviceCreateInfo = {
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
1, // queueCreateInfoCount
&deviceQueueCreateInfo, // pQueueCreateInfos
0, // enabledLayerCount
nullptr, // ppEnabledLayerNames
0, // enabledExtensionCount
nullptr, // ppEnabledExtensionNames
nullptr, // pEnabledFeatures
};
VkDevice device;
result = driver->vkCreateDevice(physicalDevice, &deviceCreateInfo, nullptr, &device);
if(result != VK_SUCCESS)
{
return result;
}
out.reset(new Device(driver, device, physicalDevice, static_cast<uint32_t>(queueFamilyIndex)));
return VK_SUCCESS;
}
return VK_SUCCESS;
}
int Device::GetComputeQueueFamilyIndex(
Driver const *driver, VkPhysicalDevice device)
{
auto properties = GetPhysicalDeviceQueueFamilyProperties(driver, device);
for(uint32_t i = 0; i < properties.size(); i++)
{
if((properties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) != 0)
{
return static_cast<int>(i);
}
}
return -1;
}
std::vector<VkQueueFamilyProperties>
Device::GetPhysicalDeviceQueueFamilyProperties(
Driver const *driver, VkPhysicalDevice device)
{
std::vector<VkQueueFamilyProperties> out;
uint32_t count = 0;
driver->vkGetPhysicalDeviceQueueFamilyProperties(device, &count, nullptr);
out.resize(count);
driver->vkGetPhysicalDeviceQueueFamilyProperties(device, &count, out.data());
return out;
}
VkResult Device::GetPhysicalDevices(
const Driver *driver, VkInstance instance,
std::vector<VkPhysicalDevice> &out)
{
uint32_t count = 0;
VkResult result = driver->vkEnumeratePhysicalDevices(instance, &count, 0);
if(result != VK_SUCCESS)
{
return result;
}
out.resize(count);
return driver->vkEnumeratePhysicalDevices(instance, &count, out.data());
}
VkResult Device::CreateStorageBuffer(
VkDeviceMemory memory, VkDeviceSize size,
VkDeviceSize offset, VkBuffer *out) const
{
const VkBufferCreateInfo info = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
size, // size
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, // usage
VK_SHARING_MODE_EXCLUSIVE, // sharingMode
0, // queueFamilyIndexCount
nullptr, // pQueueFamilyIndices
};
VkBuffer buffer;
VkResult result = driver->vkCreateBuffer(device, &info, 0, &buffer);
if(result != VK_SUCCESS)
{
return result;
}
result = driver->vkBindBufferMemory(device, buffer, memory, offset);
if(result != VK_SUCCESS)
{
return result;
}
*out = buffer;
return VK_SUCCESS;
}
void Device::DestroyBuffer(VkBuffer buffer) const
{
driver->vkDestroyBuffer(device, buffer, nullptr);
}
VkResult Device::CreateShaderModule(
const std::vector<uint32_t> &spirv, VkShaderModule *out) const
{
VkShaderModuleCreateInfo info = {
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
spirv.size() * 4, // codeSize
spirv.data(), // pCode
};
return driver->vkCreateShaderModule(device, &info, 0, out);
}
void Device::DestroyShaderModule(VkShaderModule shaderModule) const
{
driver->vkDestroyShaderModule(device, shaderModule, nullptr);
}
VkResult Device::CreateDescriptorSetLayout(
const std::vector<VkDescriptorSetLayoutBinding> &bindings,
VkDescriptorSetLayout *out) const
{
VkDescriptorSetLayoutCreateInfo info = {
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
(uint32_t)bindings.size(), // bindingCount
bindings.data(), // pBindings
};
return driver->vkCreateDescriptorSetLayout(device, &info, 0, out);
}
void Device::DestroyDescriptorSetLayout(VkDescriptorSetLayout descriptorSetLayout) const
{
driver->vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
}
VkResult Device::CreatePipelineLayout(
VkDescriptorSetLayout layout, VkPipelineLayout *out) const
{
VkPipelineLayoutCreateInfo info = {
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
1, // setLayoutCount
&layout, // pSetLayouts
0, // pushConstantRangeCount
nullptr, // pPushConstantRanges
};
return driver->vkCreatePipelineLayout(device, &info, 0, out);
}
void Device::DestroyPipelineLayout(VkPipelineLayout pipelineLayout) const
{
driver->vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
}
VkResult Device::CreateComputePipeline(
VkShaderModule module, VkPipelineLayout pipelineLayout,
VkPipeline *out) const
{
VkComputePipelineCreateInfo info = {
VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
{
// stage
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
VK_SHADER_STAGE_COMPUTE_BIT, // stage
module, // module
"main", // pName
nullptr, // pSpecializationInfo
},
pipelineLayout, // layout
0, // basePipelineHandle
0, // basePipelineIndex
};
return driver->vkCreateComputePipelines(device, 0, 1, &info, 0, out);
}
void Device::DestroyPipeline(VkPipeline pipeline) const
{
driver->vkDestroyPipeline(device, pipeline, nullptr);
}
VkResult Device::CreateStorageBufferDescriptorPool(uint32_t descriptorCount,
VkDescriptorPool *out) const
{
VkDescriptorPoolSize size = {
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // type
descriptorCount, // descriptorCount
};
VkDescriptorPoolCreateInfo info = {
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
1, // maxSets
1, // poolSizeCount
&size, // pPoolSizes
};
return driver->vkCreateDescriptorPool(device, &info, 0, out);
}
void Device::DestroyDescriptorPool(VkDescriptorPool descriptorPool) const
{
driver->vkDestroyDescriptorPool(device, descriptorPool, nullptr);
}
VkResult Device::AllocateDescriptorSet(
VkDescriptorPool pool, VkDescriptorSetLayout layout,
VkDescriptorSet *out) const
{
VkDescriptorSetAllocateInfo info = {
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // sType
nullptr, // pNext
pool, // descriptorPool
1, // descriptorSetCount
&layout, // pSetLayouts
};
return driver->vkAllocateDescriptorSets(device, &info, out);
}
void Device::UpdateStorageBufferDescriptorSets(
VkDescriptorSet descriptorSet,
const std::vector<VkDescriptorBufferInfo> &bufferInfos) const
{
std::vector<VkWriteDescriptorSet> writes;
writes.reserve(bufferInfos.size());
for(uint32_t i = 0; i < bufferInfos.size(); i++)
{
writes.push_back(VkWriteDescriptorSet{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptorSet, // dstSet
i, // dstBinding
0, // dstArrayElement
1, // descriptorCount
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // descriptorType
nullptr, // pImageInfo
&bufferInfos[i], // pBufferInfo
nullptr, // pTexelBufferView
});
}
driver->vkUpdateDescriptorSets(device, (uint32_t)writes.size(), writes.data(), 0, nullptr);
}
VkResult Device::AllocateMemory(size_t size, VkMemoryPropertyFlags flags, VkDeviceMemory *out) const
{
VkPhysicalDeviceMemoryProperties properties;
driver->vkGetPhysicalDeviceMemoryProperties(physicalDevice, &properties);
for(uint32_t type = 0; type < properties.memoryTypeCount; type++)
{
if((flags & properties.memoryTypes[type].propertyFlags) == 0)
{
continue; // Type mismatch
}
if(size > properties.memoryHeaps[properties.memoryTypes[type].heapIndex].size)
{
continue; // Too small.
}
const VkMemoryAllocateInfo info = {
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // sType
nullptr, // pNext
size, // allocationSize
type, // memoryTypeIndex
};
return driver->vkAllocateMemory(device, &info, 0, out);
}
return VK_ERROR_OUT_OF_DEVICE_MEMORY; // TODO: Change to something not made up?
}
void Device::FreeMemory(VkDeviceMemory memory) const
{
driver->vkFreeMemory(device, memory, nullptr);
}
VkResult Device::MapMemory(VkDeviceMemory memory, VkDeviceSize offset,
VkDeviceSize size, VkMemoryMapFlags flags, void **ppData) const
{
return driver->vkMapMemory(device, memory, offset, size, flags, ppData);
}
void Device::UnmapMemory(VkDeviceMemory memory) const
{
driver->vkUnmapMemory(device, memory);
}
VkResult Device::CreateCommandPool(VkCommandPool *out) const
{
VkCommandPoolCreateInfo info = {
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
queueFamilyIndex, // queueFamilyIndex
};
return driver->vkCreateCommandPool(device, &info, 0, out);
}
void Device::DestroyCommandPool(VkCommandPool commandPool) const
{
return driver->vkDestroyCommandPool(device, commandPool, nullptr);
}
VkResult Device::AllocateCommandBuffer(
VkCommandPool pool, VkCommandBuffer *out) const
{
VkCommandBufferAllocateInfo info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // sType
nullptr, // pNext
pool, // commandPool
VK_COMMAND_BUFFER_LEVEL_PRIMARY, // level
1, // commandBufferCount
};
return driver->vkAllocateCommandBuffers(device, &info, out);
}
void Device::FreeCommandBuffer(VkCommandPool pool, VkCommandBuffer buffer)
{
driver->vkFreeCommandBuffers(device, pool, 1, &buffer);
}
VkResult Device::BeginCommandBuffer(
VkCommandBufferUsageFlags usage, VkCommandBuffer commandBuffer) const
{
VkCommandBufferBeginInfo info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // sType
nullptr, // pNext
usage, // flags
nullptr, // pInheritanceInfo
};
return driver->vkBeginCommandBuffer(commandBuffer, &info);
}
VkResult Device::QueueSubmitAndWait(VkCommandBuffer commandBuffer) const
{
VkQueue queue;
driver->vkGetDeviceQueue(device, queueFamilyIndex, 0, &queue);
VkSubmitInfo info = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, // sType
nullptr, // pNext
0, // waitSemaphoreCount
nullptr, // pWaitSemaphores
nullptr, // pWaitDstStageMask
1, // commandBufferCount
&commandBuffer, // pCommandBuffers
0, // signalSemaphoreCount
nullptr, // pSignalSemaphores
};
VkResult result = driver->vkQueueSubmit(queue, 1, &info, 0);
if(result != VK_SUCCESS)
{
return result;
}
return driver->vkQueueWaitIdle(queue);
}