)]}'
{
  "id": "dbd0737f7c2b8e9a8c2464ff4fce5cc6fe83c9a2",
  "repo": "SwiftShader",
  "revision": "8c5ca8d1a7ea9e92ce447ee35cde0bbe044051c8",
  "path": "src/OpenGL/libGL/Context.h"
}
