commit | ff7b8867a89e3e5603222f33b721cddb148046ee | [log] [tgz] |
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author | Alexis Hetu <sugoi@google.com> | Wed Apr 01 13:12:10 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Thu Apr 02 13:28:38 2015 +0000 |
tree | defca58881ef3ce756328a63736ecb0d2f394d04 | |
parent | d45d14a59e15294bfbff7e00e8bf6ee432a42b6a [diff] |
Added OpenGL ES 3.0 parameters to buffers and textures Added parameters to support: - Mapping a subset of a buffer - New texture features like swizzling, min/max LOD, texture comparison modes, etc. Change-Id: Iffd961a3aeab33cb95892f93d78d3888ce60e401 Reviewed-on: https://swiftshader-review.googlesource.com/2780 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>