blob: 3a3fd8e982db7a01baf1223e099a040cd11a0c2b [file] [log] [blame]
/*
Copyright (c) Microsoft Corporation 2014
Copyright Rene Rivera 2015
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef BOOST_PREDEF_PLAT_WINDOWS_STORE_H
#define BOOST_PREDEF_PLAT_WINDOWS_STORE_H
#include <boost/predef/make.h>
#include <boost/predef/os/windows.h>
#include <boost/predef/platform/windows_uwp.h>
#include <boost/predef/version_number.h>
/*`
[heading `BOOST_PLAT_WINDOWS_STORE`]
[@https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide UWP]
for Windows Store development.
[table
[[__predef_symbol__] [__predef_version__]]
[[`WINAPI_FAMILY == WINAPI_FAMILY_PC_APP`] [__predef_detection__]]
[[`WINAPI_FAMILY == WINAPI_FAMILY_APP` (deprecated)] [__predef_detection__]]
]
*/
#define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_NOT_AVAILABLE
#if BOOST_OS_WINDOWS && \
((defined(WINAPI_FAMILY_PC_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) || \
(defined(WINAPI_FAMILY_APP) && WINAPI_FAMILY == WINAPI_FAMILY_APP))
# undef BOOST_PLAT_WINDOWS_STORE
# define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_AVAILABLE
#endif
#if BOOST_PLAT_WINDOWS_STORE
# define BOOST_PLAT_WINDOWS_STORE_AVAILABLE
# include <boost/predef/detail/platform_detected.h>
#endif
#define BOOST_PLAT_WINDOWS_STORE_NAME "Windows Store"
#endif
#include <boost/predef/detail/test.h>
BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_STORE,BOOST_PLAT_WINDOWS_STORE_NAME)