Add SwiftShader source to repo Oct 6 code drop from Transgaming Review URL: https://chromereviews.googleplex.com/3846015
diff --git a/src/OpenGL ES 2.0/common/angleutils.h b/src/OpenGL ES 2.0/common/angleutils.h new file mode 100644 index 0000000..24c766b --- /dev/null +++ b/src/OpenGL ES 2.0/common/angleutils.h
@@ -0,0 +1,18 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// angleutils.h: Common ANGLE utilities. + +#ifndef COMMON_ANGLEUTILS_H_ +#define COMMON_ANGLEUTILS_H_ + +// A macro to disallow the copy constructor and operator= functions +// This must be used in the private: declarations for a class +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + void operator=(const TypeName&) + +#endif // COMMON_ANGLEUTILS_H_
diff --git a/src/OpenGL ES 2.0/common/debug.cpp b/src/OpenGL ES 2.0/common/debug.cpp new file mode 100644 index 0000000..44f9667 --- /dev/null +++ b/src/OpenGL ES 2.0/common/debug.cpp
@@ -0,0 +1,36 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// debug.cpp: Debugging utilities. + +#include "common/debug.h" + +#include <stdio.h> +#include <stdarg.h> + +namespace gl +{ + static void output(const char *format, va_list vararg) + { + #if 0 + FILE* file = fopen(TRACE_OUTPUT_FILE, "a"); + + if(file) + { + vfprintf(file, format, vararg); + fclose(file); + } + #endif + } + + void trace(const char *format, ...) + { + va_list vararg; + va_start(vararg, format); + output(format, vararg); + va_end(vararg); + } +}
diff --git a/src/OpenGL ES 2.0/common/debug.h b/src/OpenGL ES 2.0/common/debug.h new file mode 100644 index 0000000..31d8371 --- /dev/null +++ b/src/OpenGL ES 2.0/common/debug.h
@@ -0,0 +1,82 @@ +// +// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// debug.h: Debugging utilities. + +#ifndef COMMON_DEBUG_H_ +#define COMMON_DEBUG_H_ + +#include <stdio.h> +#include <assert.h> + +#include "common/angleutils.h" + +#if !defined(TRACE_OUTPUT_FILE) +#define TRACE_OUTPUT_FILE "debug.txt" +#endif + +namespace gl +{ + // Outputs text to the debugging log + void trace(const char *format, ...); +} + +// A macro to output a trace of a function call and its arguments to the debugging log +#if defined(ANGLE_DISABLE_TRACE) +#define TRACE(message, ...) (void(0)) +#else +#define TRACE(message, ...) gl::trace("trace: %s(%d): "message"\n", __FUNCTION__, __LINE__, __VA_ARGS__) +#endif + +// A macro to output a function call and its arguments to the debugging log, to denote an item in need of fixing. +#if defined(ANGLE_DISABLE_TRACE) +#define FIXME(message, ...) (void(0)) +#else +#define FIXME(message, ...) do {gl::trace("fixme: %s(%d): "message"\n", __FUNCTION__, __LINE__, __VA_ARGS__); assert(false);} while(false) +#endif + +// A macro to output a function call and its arguments to the debugging log, in case of error. +#if defined(ANGLE_DISABLE_TRACE) +#define ERR(message, ...) (void(0)) +#else +#define ERR(message, ...) do {gl::trace("err: %s(%d): "message"\n", __FUNCTION__, __LINE__, __VA_ARGS__); assert(false);} while(false) +#endif + +// A macro asserting a condition and outputting failures to the debug log +#if !defined(NDEBUG) +#define ASSERT(expression) do { \ + if(!(expression)) \ + ERR("\t! Assert failed in %s(%d): "#expression"\n", __FUNCTION__, __LINE__); \ + assert(expression); \ + } while(0) +#else +#define ASSERT(expression) (void(0)) +#endif + +// A macro to indicate unimplemented functionality +#if !defined(NDEBUG) +#define UNIMPLEMENTED() do { \ + FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); \ + assert(false); \ + } while(0) +#else + #define UNIMPLEMENTED() FIXME("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__) +#endif + +// A macro for code which is not expected to be reached under valid assumptions +#if !defined(NDEBUG) +#define UNREACHABLE() do { \ + ERR("\t! Unreachable reached: %s(%d)\n", __FUNCTION__, __LINE__); \ + assert(false); \ + } while(0) +#else + #define UNREACHABLE() ERR("\t! Unreachable reached: %s(%d)\n", __FUNCTION__, __LINE__) +#endif + +// A macro functioning as a compile-time assert to validate constant conditions +#define META_ASSERT(condition) typedef int COMPILE_TIME_ASSERT_##__LINE__[static_cast<bool>(condition) ? 1 : -1] + +#endif // COMMON_DEBUG_H_