Added architecture details to DLL's descriptions Bug 18999966 Change-Id: If5efde5dfb6ae30f43b63358cf4f2e0ebfda38cc Reviewed-on: https://swiftshader-review.googlesource.com/1703 Tested-by: Maxime Grégoire <mgregoire@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj index a2d3502..aaa95be 100644 --- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj +++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -174,6 +174,9 @@ mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator" copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command> </PostBuildEvent> + <ResourceCompile> + <PreprocessorDefinitions>WIN64</PreprocessorDefinitions> + </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> @@ -243,6 +246,9 @@ mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator" copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command> </PostBuildEvent> + <ResourceCompile> + <PreprocessorDefinitions>WIN64</PreprocessorDefinitions> + </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> <ClCompile>