Added architecture details to DLL's descriptions

Bug 18999966

Change-Id: If5efde5dfb6ae30f43b63358cf4f2e0ebfda38cc
Reviewed-on: https://swiftshader-review.googlesource.com/1703
Tested-by: Maxime Grégoire <mgregoire@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
index a2d3502..aaa95be 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj
+++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -174,6 +174,9 @@
 mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator"

 copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>

     </PostBuildEvent>

+    <ResourceCompile>

+      <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>

+    </ResourceCompile>

   </ItemDefinitionGroup>

   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

     <ClCompile>

@@ -243,6 +246,9 @@
 mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator"

 copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>

     </PostBuildEvent>

+    <ResourceCompile>

+      <PreprocessorDefinitions>WIN64</PreprocessorDefinitions>

+    </ResourceCompile>

   </ItemDefinitionGroup>

   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">

     <ClCompile>