)]}'
{
  "commit": "81409bbc26c9ae00a8307960be8df29b677dcd06",
  "tree": "1a4769f888b1aec005f80cc3745a0b32a9678c64",
  "parents": [
    "d4ae863d01d5f448dbbba6be4ecc161971a2324f"
  ],
  "author": {
    "name": "John Bauman",
    "email": "jbauman@google.com",
    "time": "Tue May 06 16:22:37 2014 -0400"
  },
  "committer": {
    "name": "Nicolas Capens",
    "email": "capn@google.com",
    "time": "Tue May 06 16:22:37 2014 -0400"
  },
  "message": "Add swiftshader fix for floating point cubemaps.\n\nPatch from Nicolas at Transgaming.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "a6f3886118a58e083bb18a76152de9a8287d517a",
      "old_mode": 33188,
      "old_path": "src/GLES2/libGLESv2/Texture.cpp",
      "new_id": "23f5a40ef76ba4d3ee50b4d0c9855c497d2eaa60",
      "new_mode": 33188,
      "new_path": "src/GLES2/libGLESv2/Texture.cpp"
    }
  ]
}
