Fix D3D9 shader opcode mapping.

Bug 22533227

Change-Id: Idf969cd81fae9f5bc5f3da147ae84fe597d3afa7
Reviewed-on: https://swiftshader-review.googlesource.com/3733
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/Shader/Shader.hpp b/src/Shader/Shader.hpp
index 8713040..044ae4c 100644
--- a/src/Shader/Shader.hpp
+++ b/src/Shader/Shader.hpp
@@ -52,8 +52,6 @@
 			OPCODE_ATT,   // D3DSIO_DST

 			OPCODE_LRP,

 			OPCODE_FRC,

-			OPCODE_ISNAN,

-			OPCODE_ISINF,

 			OPCODE_M4X4,

 			OPCODE_M4X3,

 			OPCODE_M3X4,

@@ -190,6 +188,8 @@
 			OPCODE_AND,

 			OPCODE_STEP,

 			OPCODE_SMOOTH,

+			OPCODE_ISNAN,

+			OPCODE_ISINF,

 			OPCODE_FLOATBITSTOINT,

 			OPCODE_FLOATBITSTOUINT,

 			OPCODE_INTBITSTOFLOAT,