Fix D3D9 shader opcode mapping.
Bug 22533227
Change-Id: Idf969cd81fae9f5bc5f3da147ae84fe597d3afa7
Reviewed-on: https://swiftshader-review.googlesource.com/3733
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/Shader/Shader.hpp b/src/Shader/Shader.hpp
index 8713040..044ae4c 100644
--- a/src/Shader/Shader.hpp
+++ b/src/Shader/Shader.hpp
@@ -52,8 +52,6 @@
OPCODE_ATT, // D3DSIO_DST
OPCODE_LRP,
OPCODE_FRC,
- OPCODE_ISNAN,
- OPCODE_ISINF,
OPCODE_M4X4,
OPCODE_M4X3,
OPCODE_M3X4,
@@ -190,6 +188,8 @@
OPCODE_AND,
OPCODE_STEP,
OPCODE_SMOOTH,
+ OPCODE_ISNAN,
+ OPCODE_ISINF,
OPCODE_FLOATBITSTOINT,
OPCODE_FLOATBITSTOUINT,
OPCODE_INTBITSTOFLOAT,