Share the name space implementation between all GL versions.

Bug 18962347

Change-Id: Ifd7ca4142d90798d0bbe2defa9337bac17e20daf
Reviewed-on: https://swiftshader-review.googlesource.com/1881
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv2.vcxproj b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
index aaa95be..58076d4 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.vcxproj
+++ b/src/OpenGL/libGLESv2/libGLESv2.vcxproj
@@ -318,6 +318,7 @@
     </PostBuildEvent>

   </ItemDefinitionGroup>

   <ItemGroup>

+    <ClCompile Include="..\common\NameSpace.cpp" />

     <ClCompile Include="..\common\Object.cpp" />

     <ClCompile Include="Buffer.cpp" />

     <ClCompile Include="Context.cpp" />

@@ -325,7 +326,6 @@
     <ClCompile Include="Device.cpp" />

     <ClCompile Include="Fence.cpp" />

     <ClCompile Include="Framebuffer.cpp" />

-    <ClCompile Include="HandleAllocator.cpp" />

     <ClCompile Include="Image.cpp" />

     <ClCompile Include="IndexDataManager.cpp" />

     <ClCompile Include="libGLESv2.cpp" />

@@ -341,6 +341,7 @@
   </ItemGroup>

   <ItemGroup>

     <ClInclude Include="..\common\debug.h" />

+    <ClInclude Include="..\common\NameSpace.hpp" />

     <ClInclude Include="..\common\Object.hpp" />

     <ClInclude Include="..\include\GLES2\gl2.h" />

     <ClInclude Include="..\include\GLES2\gl2ext.h" />

@@ -350,7 +351,6 @@
     <ClInclude Include="Device.hpp" />

     <ClInclude Include="Fence.h" />

     <ClInclude Include="Framebuffer.h" />

-    <ClInclude Include="HandleAllocator.h" />

     <ClInclude Include="Image.hpp" />

     <ClInclude Include="IndexDataManager.h" />

     <ClInclude Include="main.h" />