SpirvShaderDebugger: Expose builtins in HLSL / GLSL.
Previously, the builtins were only exposed in the SPIR-V scope.
This change utilizes the new `VariableContainer::extend()` functionality so that a single `VariableContainer` is created to hold all the builtins, and this is used as a base for the SPIR-V locals VC, as well as the high-level local scope VCs.
As part of this change, I've ditched the concept of non-per-lane builtins.
While some builtins are uniform across all lanes, having some at the top level of the watch tree, and others in the `Lane N` tree was just messy and complex to test.
Finally, a handful of builtins are also exposed for vertex shaders.
Bug: b/148401179
Change-Id: I53fedb716ab9337b0aca515768e114a8eef20f28
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40533
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Ben Clayton <bclayton@google.com>
diff --git a/src/Pipeline/SpirvShaderDebugger.cpp b/src/Pipeline/SpirvShaderDebugger.cpp
index b3ae805..cfce223 100644
--- a/src/Pipeline/SpirvShaderDebugger.cpp
+++ b/src/Pipeline/SpirvShaderDebugger.cpp
@@ -464,9 +464,9 @@
void createScope(const debug::Scope *);
void setScope(debug::SourceScope *newScope);
- vk::dbg::VariableContainer *locals(const debug::Scope *);
vk::dbg::VariableContainer *hovers(const debug::Scope *);
vk::dbg::VariableContainer *localsLane(const debug::Scope *, int lane);
+ vk::dbg::VariableContainer *builtinsLane(int lane);
template<typename K>
vk::dbg::VariableContainer *group(vk::dbg::VariableContainer *vc, K key);
@@ -492,8 +492,9 @@
const Debugger *debugger;
const std::shared_ptr<vk::dbg::Thread> thread;
std::unordered_map<const debug::Scope *, Scopes> scopes;
- Scopes rootScopes; // Scopes for the root stack frame.
- debug::SourceScope *srcScope = nullptr; // Current source scope.
+ Scopes rootScopes; // Scopes for the root stack frame.
+ std::array<std::shared_ptr<vk::dbg::VariableContainer>, sw::SIMD::Width> builtinsByLane; // Scopes for builtin varibles (shared by all shader frames).
+ debug::SourceScope *srcScope = nullptr; // Current source scope.
};
SpirvShader::Impl::Debugger::State *SpirvShader::Impl::Debugger::State::create(const Debugger *debugger, const char *name)
@@ -512,13 +513,21 @@
, thread(lock.currentThread())
{
enter(lock, stackBase);
+
+ for(int i = 0; i < sw::SIMD::Width; i++)
+ {
+ builtinsByLane[i] = lock.createVariableContainer();
+ }
+
thread->update([&](vk::dbg::Frame &frame) {
rootScopes.locals = frame.locals;
rootScopes.hovers = frame.hovers;
for(int i = 0; i < sw::SIMD::Width; i++)
{
- rootScopes.localsByLane[i] = lock.createVariableContainer();
- frame.locals->variables->put(laneNames[i], rootScopes.localsByLane[i]);
+ auto locals = lock.createVariableContainer();
+ locals->extend(builtinsByLane[i]);
+ frame.locals->variables->put(laneNames[i], locals);
+ rootScopes.localsByLane[i] = locals;
}
});
}
@@ -551,11 +560,6 @@
});
}
-vk::dbg::VariableContainer *SpirvShader::Impl::Debugger::State::locals(const debug::Scope *scope)
-{
- return getScopes(scope).locals->variables.get();
-}
-
vk::dbg::VariableContainer *SpirvShader::Impl::Debugger::State::hovers(const debug::Scope *scope)
{
return getScopes(scope).hovers->variables.get();
@@ -566,6 +570,11 @@
return getScopes(scope).localsByLane[i].get();
}
+vk::dbg::VariableContainer *SpirvShader::Impl::Debugger::State::builtinsLane(int i)
+{
+ return builtinsByLane[i].get();
+}
+
template<typename K>
vk::dbg::VariableContainer *SpirvShader::Impl::Debugger::State::group(vk::dbg::VariableContainer *vc, K key)
{
@@ -598,8 +607,10 @@
s.hovers = lock.createScope(spirvScope->source->dbgFile);
for(int i = 0; i < sw::SIMD::Width; i++)
{
- s.localsByLane[i] = lock.createVariableContainer();
- s.locals->variables->put(laneNames[i], s.localsByLane[i]);
+ auto locals = lock.createVariableContainer();
+ locals->extend(builtinsByLane[i]);
+ s.localsByLane[i] = locals;
+ s.locals->variables->put(laneNames[i], locals);
}
scopes.emplace(spirvScope, std::move(s));
}
@@ -655,6 +666,7 @@
static Group hovers(Ptr state, const debug::Scope *scope);
static Group locals(Ptr state, const debug::Scope *scope);
static Group localsLane(Ptr state, const debug::Scope *scope, int lane);
+ static Group builtinsLane(Ptr state, int lane);
Group(Ptr state, Ptr group);
@@ -691,17 +703,17 @@
}
SpirvShader::Impl::Debugger::Group
-SpirvShader::Impl::Debugger::Group::locals(Ptr state, const debug::Scope *scope)
-{
- return Group(state, rr::Call(&State::locals, state, scope));
-}
-
-SpirvShader::Impl::Debugger::Group
SpirvShader::Impl::Debugger::Group::localsLane(Ptr state, const debug::Scope *scope, int lane)
{
return Group(state, rr::Call(&State::localsLane, state, scope, lane));
}
+SpirvShader::Impl::Debugger::Group
+SpirvShader::Impl::Debugger::Group::builtinsLane(Ptr state, int lane)
+{
+ return Group(state, rr::Call(&State::builtinsLane, state, lane));
+}
+
SpirvShader::Impl::Debugger::Group::Group(Ptr state, Ptr group)
: state(state)
, ptr(group)
@@ -1284,55 +1296,57 @@
SetActiveLaneMask(state->activeLaneMask(), state);
- auto locals = Group::locals(dbgState, &debug::Scope::Root);
- locals.put<const char *, int>("subgroupSize", routine->invocationsPerSubgroup);
-
- switch(executionModel)
+ for(int i = 0; i < SIMD::Width; i++)
{
- case spv::ExecutionModelGLCompute:
- locals.putVec3<const char *, int>("numWorkgroups", routine->numWorkgroups);
- locals.putVec3<const char *, int>("workgroupID", routine->workgroupID);
- locals.putVec3<const char *, int>("workgroupSize", routine->workgroupSize);
- locals.put<const char *, int>("numSubgroups", routine->subgroupsPerWorkgroup);
- locals.put<const char *, int>("subgroupIndex", routine->subgroupIndex);
+ auto builtins = Group::builtinsLane(dbgState, i);
+ builtins.put<const char *, int>("subgroupSize", routine->invocationsPerSubgroup);
- for(int i = 0; i < SIMD::Width; i++)
- {
- auto lane = Group::localsLane(dbgState, &debug::Scope::Root, i);
- lane.put<const char *, int>("globalInvocationId",
- rr::Extract(routine->globalInvocationID[0], i),
- rr::Extract(routine->globalInvocationID[1], i),
- rr::Extract(routine->globalInvocationID[2], i));
- lane.put<const char *, int>("localInvocationId",
- rr::Extract(routine->localInvocationID[0], i),
- rr::Extract(routine->localInvocationID[1], i),
- rr::Extract(routine->localInvocationID[2], i));
- lane.put<const char *, int>("localInvocationIndex", rr::Extract(routine->localInvocationIndex, i));
- }
- break;
+ switch(executionModel)
+ {
+ case spv::ExecutionModelGLCompute:
+ builtins.putVec3<const char *, int>("numWorkgroups", routine->numWorkgroups);
+ builtins.putVec3<const char *, int>("workgroupID", routine->workgroupID);
+ builtins.putVec3<const char *, int>("workgroupSize", routine->workgroupSize);
+ builtins.put<const char *, int>("numSubgroups", routine->subgroupsPerWorkgroup);
+ builtins.put<const char *, int>("subgroupIndex", routine->subgroupIndex);
- case spv::ExecutionModelFragment:
- locals.put<const char *, int>("viewIndex", routine->viewID);
- for(int i = 0; i < SIMD::Width; i++)
- {
- auto lane = Group::localsLane(dbgState, &debug::Scope::Root, i);
- lane.put<const char *, float>("fragCoord",
- rr::Extract(routine->fragCoord[0], i),
- rr::Extract(routine->fragCoord[1], i),
- rr::Extract(routine->fragCoord[2], i),
- rr::Extract(routine->fragCoord[3], i));
- lane.put<const char *, float>("pointCoord",
- rr::Extract(routine->pointCoord[0], i),
- rr::Extract(routine->pointCoord[1], i));
- lane.put<const char *, int>("windowSpacePosition",
- rr::Extract(routine->windowSpacePosition[0], i),
- rr::Extract(routine->windowSpacePosition[1], i));
- lane.put<const char *, int>("helperInvocation", rr::Extract(routine->helperInvocation, i));
- }
- break;
+ builtins.put<const char *, int>("globalInvocationId",
+ rr::Extract(routine->globalInvocationID[0], i),
+ rr::Extract(routine->globalInvocationID[1], i),
+ rr::Extract(routine->globalInvocationID[2], i));
+ builtins.put<const char *, int>("localInvocationId",
+ rr::Extract(routine->localInvocationID[0], i),
+ rr::Extract(routine->localInvocationID[1], i),
+ rr::Extract(routine->localInvocationID[2], i));
+ builtins.put<const char *, int>("localInvocationIndex", rr::Extract(routine->localInvocationIndex, i));
+ break;
- default:
- break;
+ case spv::ExecutionModelFragment:
+ builtins.put<const char *, int>("viewIndex", routine->viewID);
+ builtins.put<const char *, float>("fragCoord",
+ rr::Extract(routine->fragCoord[0], i),
+ rr::Extract(routine->fragCoord[1], i),
+ rr::Extract(routine->fragCoord[2], i),
+ rr::Extract(routine->fragCoord[3], i));
+ builtins.put<const char *, float>("pointCoord",
+ rr::Extract(routine->pointCoord[0], i),
+ rr::Extract(routine->pointCoord[1], i));
+ builtins.put<const char *, int>("windowSpacePosition",
+ rr::Extract(routine->windowSpacePosition[0], i),
+ rr::Extract(routine->windowSpacePosition[1], i));
+ builtins.put<const char *, int>("helperInvocation", rr::Extract(routine->helperInvocation, i));
+ break;
+
+ case spv::ExecutionModelVertex:
+ builtins.put<const char *, int>("viewIndex", routine->viewID);
+ builtins.put<const char *, int>("instanceIndex", routine->instanceID);
+ builtins.put<const char *, int>("vertexIndex",
+ rr::Extract(routine->vertexIndex, i));
+ break;
+
+ default:
+ break;
+ }
}
}