Plumb PipelineLayouts down to SpirvRoutine
This initializes arrays to hold the descriptor sets in the routine. Nothing uses this yet.
Bug: b/126330097
Change-Id: If052d0b93e62e4f32e88ed02f9bc21f4203587f5
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/25553
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Tested-by: Ben Clayton <bclayton@google.com>
diff --git a/src/Device/Context.cpp b/src/Device/Context.cpp
index face9e4..53a7772 100644
--- a/src/Device/Context.cpp
+++ b/src/Device/Context.cpp
@@ -218,6 +218,8 @@
colorWriteMask[i] = 0x0000000F;
}
+ pipelineLayout = nullptr;
+
pixelShader = nullptr;
vertexShader = nullptr;
diff --git a/src/Device/Context.hpp b/src/Device/Context.hpp
index db14e8c..6be2017 100644
--- a/src/Device/Context.hpp
+++ b/src/Device/Context.hpp
@@ -24,7 +24,8 @@
namespace vk
{
class ImageView;
-};
+ class PipelineLayout;
+} // namespace vk
namespace sw
{
@@ -198,6 +199,8 @@
vk::ImageView *stencilBuffer;
unsigned int stencilBufferLayer;
+ vk::PipelineLayout const *pipelineLayout;
+
// Shaders
const SpirvShader *pixelShader;
const SpirvShader *vertexShader;
diff --git a/src/Device/PixelProcessor.cpp b/src/Device/PixelProcessor.cpp
index cc52c87..811a265 100644
--- a/src/Device/PixelProcessor.cpp
+++ b/src/Device/PixelProcessor.cpp
@@ -449,7 +449,7 @@
if(!routine)
{
- QuadRasterizer *generator = new PixelProgram(state, context->pixelShader);
+ QuadRasterizer *generator = new PixelProgram(state, context->pipelineLayout, context->pixelShader);
generator->generate();
routine = (*generator)("PixelRoutine_%0.8X", state.shaderID);
delete generator;
diff --git a/src/Device/VertexProcessor.cpp b/src/Device/VertexProcessor.cpp
index 065e7c0..21ab83f 100644
--- a/src/Device/VertexProcessor.cpp
+++ b/src/Device/VertexProcessor.cpp
@@ -129,7 +129,7 @@
if(!routine) // Create one
{
- VertexRoutine *generator = new VertexProgram(state, context->vertexShader);
+ VertexRoutine *generator = new VertexProgram(state, context->pipelineLayout, context->vertexShader);
generator->generate();
routine = (*generator)("VertexRoutine_%0.8X", state.shaderID);
delete generator;
diff --git a/src/Pipeline/PixelProgram.hpp b/src/Pipeline/PixelProgram.hpp
index 2959418..71c46df 100644
--- a/src/Pipeline/PixelProgram.hpp
+++ b/src/Pipeline/PixelProgram.hpp
@@ -23,8 +23,11 @@
class PixelProgram : public PixelRoutine
{
public:
- PixelProgram(const PixelProcessor::State &state, SpirvShader const *spirvShader) :
- PixelRoutine(state, spirvShader)
+ PixelProgram(
+ const PixelProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader) :
+ PixelRoutine(state, pipelineLayout, spirvShader)
{
}
diff --git a/src/Pipeline/PixelRoutine.cpp b/src/Pipeline/PixelRoutine.cpp
index ce32f32..fd6a85c 100644
--- a/src/Pipeline/PixelRoutine.cpp
+++ b/src/Pipeline/PixelRoutine.cpp
@@ -29,8 +29,12 @@
extern bool exactColorRounding;
extern bool forceClearRegisters;
- PixelRoutine::PixelRoutine(const PixelProcessor::State &state, SpirvShader const *spirvShader)
- : QuadRasterizer(state, spirvShader) /* addressing */
+ PixelRoutine::PixelRoutine(
+ const PixelProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader)
+ : QuadRasterizer(state, spirvShader),
+ routine(pipelineLayout)
{
spirvShader->emitProlog(&routine);
diff --git a/src/Pipeline/PixelRoutine.hpp b/src/Pipeline/PixelRoutine.hpp
index a2b2b6e..7b8f780 100644
--- a/src/Pipeline/PixelRoutine.hpp
+++ b/src/Pipeline/PixelRoutine.hpp
@@ -25,7 +25,9 @@
class PixelRoutine : public sw::QuadRasterizer, public ShaderCore
{
public:
- PixelRoutine(const PixelProcessor::State &state, SpirvShader const *spirvShader);
+ PixelRoutine(const PixelProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader);
virtual ~PixelRoutine();
diff --git a/src/Pipeline/SpirvShader.cpp b/src/Pipeline/SpirvShader.cpp
index 77d3393..d3c0061 100644
--- a/src/Pipeline/SpirvShader.cpp
+++ b/src/Pipeline/SpirvShader.cpp
@@ -16,6 +16,7 @@
#include "SpirvShader.hpp"
#include "System/Math.hpp"
#include "Vulkan/VkDebug.hpp"
+#include "Vulkan/VkPipelineLayout.hpp"
#include "Device/Config.hpp"
namespace sw
@@ -1437,4 +1438,10 @@
}
}
}
+
+ SpirvRoutine::SpirvRoutine(vk::PipelineLayout const *pipelineLayout) :
+ pipelineLayout(pipelineLayout)
+ {
+ }
+
}
diff --git a/src/Pipeline/SpirvShader.hpp b/src/Pipeline/SpirvShader.hpp
index ecac7a7..76400c0 100644
--- a/src/Pipeline/SpirvShader.hpp
+++ b/src/Pipeline/SpirvShader.hpp
@@ -15,11 +15,13 @@
#ifndef sw_SpirvShader_hpp
#define sw_SpirvShader_hpp
-#include "System/Types.hpp"
-#include "Vulkan/VkDebug.hpp"
#include "ShaderCore.hpp"
#include "SpirvID.hpp"
+#include "System/Types.hpp"
+#include "Vulkan/VkDebug.hpp"
+#include "Vulkan/VkConfig.h"
+#include <array>
#include <cstring>
#include <string>
#include <vector>
@@ -30,6 +32,11 @@
#include <spirv/unified1/spirv.hpp>
#include <Device/Config.hpp>
+namespace vk
+{
+ class PipelineLayout;
+} // namespace vk
+
namespace sw
{
// Forward declarations.
@@ -412,8 +419,12 @@
class SpirvRoutine
{
public:
+ SpirvRoutine(vk::PipelineLayout const *pipelineLayout);
+
using Value = Array<SIMD::Float>;
+ vk::PipelineLayout const * const pipelineLayout;
+
std::unordered_map<SpirvShader::ObjectID, Value> lvalues;
std::unordered_map<SpirvShader::ObjectID, Intermediate> intermediates;
@@ -421,6 +432,8 @@
Value inputs = Value{MAX_INTERFACE_COMPONENTS};
Value outputs = Value{MAX_INTERFACE_COMPONENTS};
+ std::array<Pointer<Byte>, vk::MAX_BOUND_DESCRIPTOR_SETS> descriptorSets;
+
void createLvalue(SpirvShader::ObjectID id, uint32_t size)
{
lvalues.emplace(id, Value(size));
diff --git a/src/Pipeline/VertexProgram.cpp b/src/Pipeline/VertexProgram.cpp
index 56eb4ce..182e7bd 100644
--- a/src/Pipeline/VertexProgram.cpp
+++ b/src/Pipeline/VertexProgram.cpp
@@ -22,8 +22,11 @@
namespace sw
{
- VertexProgram::VertexProgram(const VertexProcessor::State &state, SpirvShader const *spirvShader)
- : VertexRoutine(state, spirvShader)
+ VertexProgram::VertexProgram(
+ const VertexProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader)
+ : VertexRoutine(state, pipelineLayout, spirvShader)
{
ifDepth = 0;
loopRepDepth = 0;
diff --git a/src/Pipeline/VertexProgram.hpp b/src/Pipeline/VertexProgram.hpp
index 358ed5f..5fe1252 100644
--- a/src/Pipeline/VertexProgram.hpp
+++ b/src/Pipeline/VertexProgram.hpp
@@ -29,7 +29,10 @@
class VertexProgram : public VertexRoutine, public ShaderCore
{
public:
- VertexProgram(const VertexProcessor::State &state, SpirvShader const *spirvShader);
+ VertexProgram(
+ const VertexProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader);
virtual ~VertexProgram();
diff --git a/src/Pipeline/VertexRoutine.cpp b/src/Pipeline/VertexRoutine.cpp
index c4e5db5..df2c813 100644
--- a/src/Pipeline/VertexRoutine.cpp
+++ b/src/Pipeline/VertexRoutine.cpp
@@ -24,8 +24,12 @@
namespace sw
{
- VertexRoutine::VertexRoutine(const VertexProcessor::State &state, SpirvShader const *spirvShader)
- : state(state),
+ VertexRoutine::VertexRoutine(
+ const VertexProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader)
+ : routine(pipelineLayout),
+ state(state),
spirvShader(spirvShader)
{
spirvShader->emitProlog(&routine);
diff --git a/src/Pipeline/VertexRoutine.hpp b/src/Pipeline/VertexRoutine.hpp
index 943e560..757fc51 100644
--- a/src/Pipeline/VertexRoutine.hpp
+++ b/src/Pipeline/VertexRoutine.hpp
@@ -20,6 +20,11 @@
#include "ShaderCore.hpp"
#include "SpirvShader.hpp"
+namespace vk
+{
+ class PipelineLayout;
+} // namespace vk
+
namespace sw
{
class VertexRoutinePrototype : public Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)>
@@ -38,7 +43,10 @@
class VertexRoutine : public VertexRoutinePrototype
{
public:
- VertexRoutine(const VertexProcessor::State &state, SpirvShader const *spirvShader);
+ VertexRoutine(
+ const VertexProcessor::State &state,
+ vk::PipelineLayout const *pipelineLayout,
+ SpirvShader const *spirvShader);
virtual ~VertexRoutine();
void generate();
diff --git a/src/Vulkan/VkDescriptorSetLayout.cpp b/src/Vulkan/VkDescriptorSetLayout.cpp
index d07e27b..14f43a8 100644
--- a/src/Vulkan/VkDescriptorSetLayout.cpp
+++ b/src/Vulkan/VkDescriptorSetLayout.cpp
@@ -13,6 +13,8 @@
// limitations under the License.
#include "VkDescriptorSetLayout.hpp"
+#include "System/Types.hpp"
+
#include <algorithm>
#include <cstring>
@@ -176,6 +178,12 @@
}
}
+size_t DescriptorSetLayout::getBindingOffset(uint32_t binding) const
+{
+ uint32_t index = getBindingIndex(binding);
+ return bindingOffsets[index] + OFFSET(DescriptorSet, data[0]);
+}
+
uint8_t* DescriptorSetLayout::getOffsetPointer(VkDescriptorSet descriptorSet, uint32_t binding, uint32_t arrayElement, uint32_t count, size_t* typeSize) const
{
uint32_t index = getBindingIndex(binding);
diff --git a/src/Vulkan/VkDescriptorSetLayout.hpp b/src/Vulkan/VkDescriptorSetLayout.hpp
index 627c9ab..d332c28 100644
--- a/src/Vulkan/VkDescriptorSetLayout.hpp
+++ b/src/Vulkan/VkDescriptorSetLayout.hpp
@@ -35,6 +35,7 @@
void initialize(VkDescriptorSet descriptorSet);
size_t getSize() const;
+ size_t getBindingOffset(uint32_t binding) const;
private:
uint32_t getBindingIndex(uint32_t binding) const;
diff --git a/src/Vulkan/VkPipeline.cpp b/src/Vulkan/VkPipeline.cpp
index b2eac40..a446e64 100644
--- a/src/Vulkan/VkPipeline.cpp
+++ b/src/Vulkan/VkPipeline.cpp
@@ -13,6 +13,7 @@
// limitations under the License.
#include "VkPipeline.hpp"
+#include "VkPipelineLayout.hpp"
#include "VkShaderModule.hpp"
#include "Pipeline/SpirvShader.hpp"
@@ -191,7 +192,10 @@
namespace vk
{
+Pipeline::Pipeline(PipelineLayout const *layout) : layout(layout) {}
+
GraphicsPipeline::GraphicsPipeline(const VkGraphicsPipelineCreateInfo* pCreateInfo, void* mem)
+ : Pipeline(Cast(pCreateInfo->layout))
{
if((pCreateInfo->flags != 0) ||
(pCreateInfo->stageCount != 2) ||
@@ -230,6 +234,9 @@
UNIMPLEMENTED();
}
+ // Context must always have a PipelineLayout set.
+ context.pipelineLayout = layout;
+
// Temporary in-binding-order representation of buffer strides, to be consumed below
// when considering attributes. TODO: unfuse buffers from attributes in backend, is old GL model.
uint32_t bufferStrides[MAX_VERTEX_INPUT_BINDINGS];
@@ -499,6 +506,7 @@
}
ComputePipeline::ComputePipeline(const VkComputePipelineCreateInfo* pCreateInfo, void* mem)
+ : Pipeline(Cast(pCreateInfo->layout))
{
}
diff --git a/src/Vulkan/VkPipeline.hpp b/src/Vulkan/VkPipeline.hpp
index 039b33e..7b4d591 100644
--- a/src/Vulkan/VkPipeline.hpp
+++ b/src/Vulkan/VkPipeline.hpp
@@ -23,9 +23,13 @@
namespace vk
{
+class PipelineLayout;
+
class Pipeline
{
public:
+ Pipeline(PipelineLayout const *layout);
+
operator VkPipeline()
{
return reinterpret_cast<VkPipeline>(this);
@@ -40,6 +44,11 @@
#ifndef NDEBUG
virtual VkPipelineBindPoint bindPoint() const = 0;
#endif
+
+ PipelineLayout const * getLayout() const { return layout; }
+
+protected:
+ PipelineLayout const *layout = nullptr;
};
class GraphicsPipeline : public Pipeline, public ObjectBase<GraphicsPipeline, VkPipeline>
diff --git a/src/Vulkan/VkPipelineLayout.cpp b/src/Vulkan/VkPipelineLayout.cpp
index 1daea01..fcc6c66 100644
--- a/src/Vulkan/VkPipelineLayout.cpp
+++ b/src/Vulkan/VkPipelineLayout.cpp
@@ -44,4 +44,15 @@
(pCreateInfo->pushConstantRangeCount * sizeof(VkPushConstantRange));
}
+size_t PipelineLayout::getNumDescriptorSets() const
+{
+ return setLayoutCount;
+}
+
+size_t PipelineLayout::getBindingOffset(size_t descriptorSet, size_t binding) const
+{
+ ASSERT(descriptorSet < setLayoutCount);
+ return setLayouts[descriptorSet]->getBindingOffset(binding);
+}
+
} // namespace vk
diff --git a/src/Vulkan/VkPipelineLayout.hpp b/src/Vulkan/VkPipelineLayout.hpp
index fe9d528..5723317 100644
--- a/src/Vulkan/VkPipelineLayout.hpp
+++ b/src/Vulkan/VkPipelineLayout.hpp
@@ -29,6 +29,9 @@
static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo* pCreateInfo);
+ size_t getNumDescriptorSets() const;
+ size_t getBindingOffset(size_t descriptorSet, size_t binding) const;
+
private:
uint32_t setLayoutCount = 0;
DescriptorSetLayout** setLayouts = nullptr;