)]}'
{
  "id": "e2e933fd2df0bc4055cc09fcc2df3113e15d9f2d",
  "repo": "SwiftShader",
  "revision": "7462601f8e03fb72ea5d1f3a7a41daf351198daf",
  "path": "src/OpenGL/libGL/Context.h"
}
