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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_INSTANCE_HPP_
#define VK_INSTANCE_HPP_
#include "VkObject.hpp"
namespace vk
{
class Instance
{
public:
static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE; }
Instance(const VkInstanceCreateInfo* pCreateInfo, void* mem, VkPhysicalDevice physicalDevice);
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const VkInstanceCreateInfo*) { return 0; }
VkResult getPhysicalDevices(uint32_t *pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) const;
VkResult getPhysicalDeviceGroups(uint32_t *pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) const;
private:
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
};
using DispatchableInstance = DispatchableObject<Instance, VkInstance>;
static inline Instance* Cast(VkInstance object)
{
return DispatchableInstance::Cast(object);
}
} // namespace vk
#endif // VK_INSTANCE_HPP_