)]}'
{
  "commit": "7213c4b9a206aee7391ee4d652e9fda8d568b336",
  "tree": "83eef0ff1773c47cc0867070d6acdcb980aedc81",
  "parents": [
    "dff6d00ae83c995bea4ef517401cc9237d60633b"
  ],
  "author": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 10:41:09 2015 -0400"
  },
  "committer": {
    "name": "Maxime Grégoire",
    "email": "mgregoire@google.com",
    "time": "Thu Jul 16 16:53:51 2015 +0000"
  },
  "message": "Disable precision error check in shader\u0027s parser context\n\nChange-Id: I66221c7fe5b3defe7bd593e42ccc3f1a1d732800\nReviewed-on: https://swiftshader-review.googlesource.com/3720\nReviewed-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\nTested-by: Maxime Grégoire \u003cmgregoire@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "1023a11301822c1f9799baed01c76a6009c2d43d",
      "old_mode": 33188,
      "old_path": "src/OpenGL/compiler/Compiler.cpp",
      "new_id": "207f842b8a420a0196c0a6e8cd0c0c1a30a32b9b",
      "new_mode": 33188,
      "new_path": "src/OpenGL/compiler/Compiler.cpp"
    }
  ]
}
