Buffer mapping state validation fixes
- Can't update an already mapped bufferData
- Can't unmap an unmapped buffer
- Disallowed illegal mapBufferRange flag combinations
- Can't flush buffer if not mapped
Change-Id: I7013f63e5db64c1016f9ce50a43d0629f0a2950e
Reviewed-on: https://swiftshader-review.googlesource.com/13788
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv3.cpp b/src/OpenGL/libGLESv2/libGLESv3.cpp
index d268656..8b9116c 100644
--- a/src/OpenGL/libGLESv2/libGLESv3.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv3.cpp
@@ -560,7 +560,7 @@
GLuint index = (src - GL_COLOR_ATTACHMENT0);
if(index >= MAX_COLOR_ATTACHMENTS)
{
- return error(GL_INVALID_ENUM);
+ return error(GL_INVALID_OPERATION);
}
if(readFramebufferName == 0)
{
@@ -570,7 +570,7 @@
}
break;
default:
- error(GL_INVALID_ENUM);
+ return error(GL_INVALID_ENUM);
}
}
}
@@ -1096,6 +1096,12 @@
return error(GL_INVALID_OPERATION, GL_TRUE);
}
+ if(!buffer->isMapped())
+ {
+ // Already unmapped
+ return error(GL_INVALID_OPERATION, GL_TRUE);
+ }
+
return buffer->unmap() ? GL_TRUE : GL_FALSE;
}
@@ -1574,6 +1580,27 @@
TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = %X)",
target, offset, length, access);
+ if((offset < 0) || (length < 0))
+ {
+ return error(GL_INVALID_VALUE, nullptr);
+ }
+
+ if(!(access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)))
+ {
+ // Must be able to read or write the buffer
+ return error(GL_INVALID_OPERATION, nullptr);
+ }
+ else if((access & GL_MAP_READ_BIT) && (access & (GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT)))
+ {
+ // GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT and GL_MAP_UNSYNCHRONIZED_BIT can't be used with GL_MAP_READ_BIT
+ return error(GL_INVALID_OPERATION, nullptr);
+ }
+ else if((!(access & GL_MAP_WRITE_BIT)) && (access & GL_MAP_FLUSH_EXPLICIT_BIT))
+ {
+ // GL_MAP_FLUSH_EXPLICIT_BIT can't be used without GL_MAP_WRITE_BIT
+ return error(GL_INVALID_OPERATION, nullptr);
+ }
+
es2::Context *context = es2::getContext();
if(context)
@@ -1597,9 +1624,9 @@
}
GLsizeiptr bufferSize = buffer->size();
- if((offset < 0) || (length < 0) || ((offset + length) > bufferSize))
+ if((offset + length) > bufferSize)
{
- error(GL_INVALID_VALUE);
+ return error(GL_INVALID_VALUE, nullptr);
}
if((access & ~(GL_MAP_READ_BIT |
@@ -1609,7 +1636,7 @@
GL_MAP_FLUSH_EXPLICIT_BIT |
GL_MAP_UNSYNCHRONIZED_BIT)) != 0)
{
- error(GL_INVALID_VALUE);
+ return error(GL_INVALID_VALUE, nullptr);
}
return buffer->mapRange(offset, length, access);
@@ -1623,6 +1650,11 @@
TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)",
target, offset, length);
+ if((offset < 0) || (length < 0))
+ {
+ return error(GL_INVALID_VALUE);
+ }
+
es2::Context *context = es2::getContext();
if(context)
@@ -1639,10 +1671,22 @@
return error(GL_INVALID_OPERATION);
}
- GLsizeiptr bufferSize = buffer->size();
- if((offset < 0) || (length < 0) || ((offset + length) > bufferSize))
+ if(!buffer->isMapped())
{
- error(GL_INVALID_VALUE);
+ // Buffer must be mapped
+ return error(GL_INVALID_OPERATION);
+ }
+
+ GLsizeiptr bufferSize = buffer->length();
+ if((offset + length) > bufferSize)
+ {
+ return error(GL_INVALID_VALUE);
+ }
+
+ if(!(buffer->usage() & GL_MAP_FLUSH_EXPLICIT_BIT))
+ {
+ // Flush must be explicitly allowed
+ return error(GL_INVALID_OPERATION);
}
buffer->flushMappedRange(offset, length);
@@ -3014,7 +3058,7 @@
if((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
{
- error(GL_INVALID_VALUE);
+ return error(GL_INVALID_VALUE, GL_FALSE);
}
es2::Context *context = es2::getContext();