)]}'
{
  "id": "337ac9b6d3b4e26d499a20716183aa3808bc6d3c",
  "repo": "SwiftShader",
  "revision": "6abe1cbc78e0c9fdf3bb8f713f2d0ebc8cf9bbdd",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
