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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "FrameBuffer.hpp"
#include "Renderer/Surface.hpp"
#include "Reactor/Reactor.hpp"
#include "Common/Timer.hpp"
#include "Common/Debug.hpp"
#include <stdio.h>
#include <string.h>
#include <time.h>
#define ASYNCHRONOUS_BLIT false // FIXME: Currently leads to rare race conditions
namespace sw
{
extern bool forceWindowed;
FrameBuffer::Cursor FrameBuffer::cursor = {};
bool FrameBuffer::topLeftOrigin = false;
FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin)
{
this->topLeftOrigin = topLeftOrigin;
framebuffer = nullptr;
this->width = width;
this->height = height;
format = FORMAT_X8R8G8B8;
stride = 0;
windowed = !fullscreen || forceWindowed;
blitFunction = nullptr;
blitRoutine = nullptr;
blitState = {};
if(ASYNCHRONOUS_BLIT)
{
terminate = false;
FrameBuffer *parameters = this;
blitThread = new Thread(threadFunction, &parameters);
}
}
FrameBuffer::~FrameBuffer()
{
if(ASYNCHRONOUS_BLIT)
{
terminate = true;
blitEvent.signal();
blitThread->join();
delete blitThread;
}
delete blitRoutine;
}
void FrameBuffer::setCursorImage(sw::Surface *cursorImage)
{
if(cursorImage)
{
cursor.image = cursorImage->lockExternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC);
cursorImage->unlockExternal();
cursor.width = cursorImage->getWidth();
cursor.height = cursorImage->getHeight();
}
else
{
cursor.width = 0;
cursor.height = 0;
}
}
void FrameBuffer::setCursorOrigin(int x0, int y0)
{
cursor.hotspotX = x0;
cursor.hotspotY = y0;
}
void FrameBuffer::setCursorPosition(int x, int y)
{
cursor.positionX = x;
cursor.positionY = y;
}
void FrameBuffer::copy(sw::Surface *source)
{
if(!source)
{
return;
}
if(!lock())
{
return;
}
int sourceStride = source->getInternalPitchB();
updateState = {};
updateState.width = width;
updateState.height = height;
updateState.destFormat = format;
updateState.destStride = stride;
updateState.sourceFormat = source->getInternalFormat();
updateState.sourceStride = topLeftOrigin ? sourceStride : -sourceStride;
updateState.cursorWidth = cursor.width;
updateState.cursorHeight = cursor.height;
renderbuffer = source->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC);
if(!topLeftOrigin)
{
renderbuffer = (byte*)renderbuffer + (height - 1) * sourceStride;
}
cursor.x = cursor.positionX - cursor.hotspotX;
cursor.y = cursor.positionY - cursor.hotspotY;
if(ASYNCHRONOUS_BLIT)
{
blitEvent.signal();
syncEvent.wait();
}
else
{
copyLocked();
}
source->unlockInternal();
unlock();
profiler.nextFrame(); // Assumes every copy() is a full frame
}
void FrameBuffer::copyLocked()
{
if(memcmp(&blitState, &updateState, sizeof(BlitState)) != 0)
{
blitState = updateState;
delete blitRoutine;
blitRoutine = copyRoutine(blitState);
blitFunction = (void(*)(void*, void*, Cursor*))blitRoutine->getEntry();
}
blitFunction(framebuffer, renderbuffer, &cursor);
}
Routine *FrameBuffer::copyRoutine(const BlitState &state)
{
const int width = state.width;
const int height = state.height;
const int dBytes = Surface::bytes(state.destFormat);
const int dStride = state.destStride;
const int sBytes = Surface::bytes(state.sourceFormat);
const int sStride = state.sourceStride;
Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)> function;
{
Pointer<Byte> dst(function.Arg<0>());
Pointer<Byte> src(function.Arg<1>());
Pointer<Byte> cursor(function.Arg<2>());
For(Int y = 0, y < height, y++)
{
Pointer<Byte> d = dst + y * dStride;
Pointer<Byte> s = src + y * sStride;
Int x0 = 0;
switch(state.destFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
{
Int x = x0;
switch(state.sourceFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
For(, x < width - 3, x += 4)
{
*Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
For(, x < width - 3, x += 4)
{
Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
*Pointer<Int4>(d, 1) = ((bgra & Int4(0x00FF0000)) >> 16) |
((bgra & Int4(0x000000FF)) << 16) |
(bgra & Int4(0xFF00FF00));
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
case FORMAT_A16B16G16R16:
For(, x < width - 1, x += 2)
{
Short4 c0 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 0), 0xC6)) >> 8;
Short4 c1 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 8), 0xC6)) >> 8;
*Pointer<Int2>(d) = As<Int2>(PackUnsigned(c0, c1));
s += 2 * sBytes;
d += 2 * dBytes;
}
break;
case FORMAT_R5G6B5:
For(, x < width - 3, x += 4)
{
Int4 rgb = Int4(*Pointer<Short4>(s));
*Pointer<Int4>(d) = (((rgb & Int4(0xF800)) << 8) | ((rgb & Int4(0xE01F)) << 3)) |
(((rgb & Int4(0x07E0)) << 5) | ((rgb & Int4(0x0600)) >> 1)) |
(((rgb & Int4(0x001C)) >> 2) | Int4(0xFF000000));
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
default:
ASSERT(false);
break;
}
For(, x < width, x++)
{
switch(state.sourceFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
*Pointer<Int>(d) = *Pointer<Int>(s);
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
{
Int rgba = *Pointer<Int>(s);
*Pointer<Int>(d) = ((rgba & Int(0x00FF0000)) >> 16) |
((rgba & Int(0x000000FF)) << 16) |
(rgba & Int(0xFF00FF00));
}
break;
case FORMAT_A16B16G16R16:
{
Short4 c = As<UShort4>(Swizzle(*Pointer<Short4>(s), 0xC6)) >> 8;
*Pointer<Int>(d) = Int(As<Int2>(PackUnsigned(c, c)));
}
break;
case FORMAT_R5G6B5:
{
Int rgb = Int(*Pointer<Short>(s));
*Pointer<Int>(d) = 0xFF000000 |
((rgb & 0xF800) << 8) | ((rgb & 0xE01F) << 3) |
((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1) |
((rgb & 0x001C) >> 2);
}
break;
default:
ASSERT(false);
break;
}
s += sBytes;
d += dBytes;
}
}
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
case FORMAT_SRGB8_X8:
case FORMAT_SRGB8_A8:
{
Int x = x0;
switch(state.sourceFormat)
{
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
For(, x < width - 3, x += 4)
{
*Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
For(, x < width - 3, x += 4)
{
Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16);
*Pointer<Int4>(d, 1) = ((bgra & Int4(0x00FF0000)) >> 16) |
((bgra & Int4(0x000000FF)) << 16) |
(bgra & Int4(0xFF00FF00));
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
case FORMAT_A16B16G16R16:
For(, x < width - 1, x += 2)
{
Short4 c0 = *Pointer<UShort4>(s + 0) >> 8;
Short4 c1 = *Pointer<UShort4>(s + 8) >> 8;
*Pointer<Int2>(d) = As<Int2>(PackUnsigned(c0, c1));
s += 2 * sBytes;
d += 2 * dBytes;
}
break;
case FORMAT_R5G6B5:
For(, x < width - 3, x += 4)
{
Int4 rgb = Int4(*Pointer<Short4>(s));
*Pointer<Int4>(d) = Int4(0xFF000000) |
(((rgb & Int4(0x001F)) << 19) | ((rgb & Int4(0x001C)) << 14)) |
(((rgb & Int4(0x07E0)) << 5) | ((rgb & Int4(0x0600)) >> 1)) |
(((rgb & Int4(0xF800)) >> 8) | ((rgb & Int4(0xE000)) >> 13));
s += 4 * sBytes;
d += 4 * dBytes;
}
break;
default:
ASSERT(false);
break;
}
For(, x < width, x++)
{
switch(state.sourceFormat)
{
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
*Pointer<Int>(d) = *Pointer<Int>(s);
break;
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
{
Int bgra = *Pointer<Int>(s);
*Pointer<Int>(d) = ((bgra & Int(0x00FF0000)) >> 16) |
((bgra & Int(0x000000FF)) << 16) |
(bgra & Int(0xFF00FF00));
}
break;
case FORMAT_A16B16G16R16:
{
Short4 c = *Pointer<UShort4>(s) >> 8;
*Pointer<Int>(d) = Int(As<Int2>(PackUnsigned(c, c)));
}
break;
case FORMAT_R5G6B5:
{
Int rgb = Int(*Pointer<Short>(s));
*Pointer<Int>(d) = 0xFF000000 |
((rgb & 0x001F) << 19) | ((rgb & 0x001C) << 14) |
((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1) |
((rgb & 0xF800) >> 8) | ((rgb & 0xE000) >> 13);
}
break;
default:
ASSERT(false);
break;
}
s += sBytes;
d += dBytes;
}
}
break;
case FORMAT_R8G8B8:
{
For(Int x = x0, x < width, x++)
{
switch(state.sourceFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
*Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 0);
*Pointer<Byte>(d + 1) = *Pointer<Byte>(s + 1);
*Pointer<Byte>(d + 2) = *Pointer<Byte>(s + 2);
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
*Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 2);
*Pointer<Byte>(d + 1) = *Pointer<Byte>(s + 1);
*Pointer<Byte>(d + 2) = *Pointer<Byte>(s + 0);
break;
case FORMAT_A16B16G16R16:
*Pointer<Byte>(d + 0) = *Pointer<Byte>(s + 5);
*Pointer<Byte>(d + 1) = *Pointer<Byte>(s + 3);
*Pointer<Byte>(d + 2) = *Pointer<Byte>(s + 1);
break;
case FORMAT_R5G6B5:
{
Int rgb = Int(*Pointer<Short>(s));
*Pointer<Byte>(d + 0) = Byte(((rgb & 0x001F) << 3) | ((rgb & 0x001C) >> 2));
*Pointer<Byte>(d + 1) = Byte(((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1));
*Pointer<Byte>(d + 2) = Byte(((rgb & 0xF800) << 8) | ((rgb & 0xE000) << 3));
}
break;
default:
ASSERT(false);
break;
}
s += sBytes;
d += dBytes;
}
}
break;
case FORMAT_R5G6B5:
{
For(Int x = x0, x < width, x++)
{
switch(state.sourceFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
{
Int c = *Pointer<Int>(s);
*Pointer<Short>(d) = Short((c & 0x00F80000) >> 8 |
(c & 0x0000FC00) >> 5 |
(c & 0x000000F8) >> 3);
}
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
{
Int c = *Pointer<Int>(s);
*Pointer<Short>(d) = Short((c & 0x00F80000) >> 19 |
(c & 0x0000FC00) >> 5 |
(c & 0x000000F8) << 8);
}
break;
case FORMAT_A16B16G16R16:
{
Short4 cc = *Pointer<UShort4>(s) >> 8;
Int c = Int(As<Int2>(PackUnsigned(cc, cc)));
*Pointer<Short>(d) = Short((c & 0x00F80000) >> 19 |
(c & 0x0000FC00) >> 5 |
(c & 0x000000F8) << 8);
}
break;
case FORMAT_R5G6B5:
*Pointer<Short>(d) = *Pointer<Short>(s);
break;
default:
ASSERT(false);
break;
}
s += sBytes;
d += dBytes;
}
}
break;
default:
ASSERT(false);
break;
}
}
if(state.cursorWidth > 0 && state.cursorHeight > 0)
{
Int x0 = *Pointer<Int>(cursor + OFFSET(Cursor,x));
Int y0 = *Pointer<Int>(cursor + OFFSET(Cursor,y));
For(Int y1 = 0, y1 < state.cursorHeight, y1++)
{
Int y = y0 + y1;
If(y >= 0 && y < height)
{
Pointer<Byte> d = dst + y * dStride + x0 * dBytes;
Pointer<Byte> s = src + y * sStride + x0 * sBytes;
Pointer<Byte> c = *Pointer<Pointer<Byte>>(cursor + OFFSET(Cursor,image)) + y1 * state.cursorWidth * 4;
For(Int x1 = 0, x1 < state.cursorWidth, x1++)
{
Int x = x0 + x1;
If(x >= 0 && x < width)
{
blend(state, d, s, c);
}
c += 4;
s += sBytes;
d += dBytes;
}
}
}
}
}
return function(L"FrameBuffer");
}
void FrameBuffer::blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c)
{
Short4 c1;
Short4 c2;
c1 = Unpack(*Pointer<Byte4>(c));
switch(state.sourceFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
c2 = Unpack(*Pointer<Byte4>(s));
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
c2 = Swizzle(Unpack(*Pointer<Byte4>(s)), 0xC6);
break;
case FORMAT_A16B16G16R16:
c2 = Swizzle(*Pointer<Short4>(s), 0xC6);
break;
case FORMAT_R5G6B5:
{
Int rgb(*Pointer<Short>(s));
rgb = 0xFF000000 |
((rgb & 0xF800) << 8) | ((rgb & 0xE01F) << 3) |
((rgb & 0x07E0) << 5) | ((rgb & 0x0600) >> 1) |
((rgb & 0x001C) >> 2);
c2 = Unpack(As<Byte4>(rgb));
}
break;
default:
ASSERT(false);
break;
}
c1 = As<Short4>(As<UShort4>(c1) >> 9);
c2 = As<Short4>(As<UShort4>(c2) >> 9);
Short4 alpha = Swizzle(c1, 0xFF) & Short4(0xFFFFu, 0xFFFFu, 0xFFFFu, 0x0000);
c1 = (c1 - c2) * alpha;
c1 = c1 >> 7;
c1 = c1 + c2;
c1 = c1 + c1;
switch(state.destFormat)
{
case FORMAT_X8R8G8B8:
case FORMAT_A8R8G8B8:
*Pointer<Byte4>(d) = Byte4(PackUnsigned(c1, c1));
break;
case FORMAT_X8B8G8R8:
case FORMAT_A8B8G8R8:
case FORMAT_SRGB8_X8:
case FORMAT_SRGB8_A8:
{
c1 = Swizzle(c1, 0xC6);
*Pointer<Byte4>(d) = Byte4(PackUnsigned(c1, c1));
}
break;
case FORMAT_R8G8B8:
{
Int c = Int(As<Int2>(PackUnsigned(c1, c1)));
*Pointer<Byte>(d + 0) = Byte(c >> 0);
*Pointer<Byte>(d + 1) = Byte(c >> 8);
*Pointer<Byte>(d + 2) = Byte(c >> 16);
}
break;
case FORMAT_R5G6B5:
{
Int c = Int(As<Int2>(PackUnsigned(c1, c1)));
*Pointer<Short>(d) = Short((c & 0x00F80000) >> 8 |
(c & 0x0000FC00) >> 5 |
(c & 0x000000F8) >> 3);
}
break;
default:
ASSERT(false);
break;
}
}
void FrameBuffer::threadFunction(void *parameters)
{
FrameBuffer *frameBuffer = *static_cast<FrameBuffer**>(parameters);
while(!frameBuffer->terminate)
{
frameBuffer->blitEvent.wait();
if(!frameBuffer->terminate)
{
frameBuffer->copyLocked();
frameBuffer->syncEvent.signal();
}
}
}
}