Duplicate source files for Vulkan.

The Vulkan implementation needs a directory for each architectural
layer, similar to the OpenGL ES stack. The entire rendering stack is
duplicated, leaving only Reactor common between them:

Renderer -> Device
Shader -> Pipeline
Common -> System
Main -> WSI

Bug b/117152542

Change-Id: I9c26b23654016d637f88ec2416f019ef65b9afbd
Reviewed-on: https://swiftshader-review.googlesource.com/c/21248
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/System/DebugAndroid.cpp b/src/System/DebugAndroid.cpp
new file mode 100644
index 0000000..c511fc3
--- /dev/null
+++ b/src/System/DebugAndroid.cpp
@@ -0,0 +1,53 @@
+// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//    http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "DebugAndroid.hpp"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <cutils/properties.h>
+
+void AndroidEnterDebugger()
+{
+	ALOGE(__FUNCTION__);
+#ifndef NDEBUG
+	static volatile int * const makefault = nullptr;
+	char value[PROPERTY_VALUE_MAX];
+	property_get("debug.db.uid", value, "-1");
+	int debug_uid = atoi(value);
+	if((debug_uid >= 0) && (geteuid() < static_cast<uid_t>(debug_uid)))
+	{
+		ALOGE("Waiting for debugger: gdbserver :${PORT} --attach %u. Look for thread %u", getpid(), gettid());
+		volatile int waiting = 1;
+		while (waiting) {
+			sleep(1);
+		}
+	}
+	else
+	{
+		ALOGE("No debugger");
+	}
+#endif
+}
+
+void trace(const char *format, ...)
+{
+#ifndef NDEBUG
+	va_list vararg;
+	va_start(vararg, format);
+	android_vprintLog(ANDROID_LOG_VERBOSE, NULL, LOG_TAG, format, vararg);
+	va_end(vararg);
+#endif
+}