commit | 65dcbbd15f79d7472d787f9ed8c5adb1b6f5f906 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <capn@google.com> | Fri Aug 12 16:59:04 2016 -0400 |
committer | Nicolas Capens <capn@google.com> | Mon Aug 22 14:58:17 2016 +0000 |
tree | d0b358f4be5ac83153fe16fbc165511b31180178 | |
parent | b5d3b9c4354a11d7b5b6856d9effb09843f41466 [diff] |
Fix uniform block binding. Bug swiftshader:2 Change-Id: I43c55f948a0816cf062b9b2e9d158c9a52fafdbc Reviewed-on: https://swiftshader-review.googlesource.com/6930 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLESv2/libGLESv3.cpp b/src/OpenGL/libGLESv2/libGLESv3.cpp index f4bef0f..d1bb618 100644 --- a/src/OpenGL/libGLESv2/libGLESv3.cpp +++ b/src/OpenGL/libGLESv2/libGLESv3.cpp
@@ -2960,7 +2960,7 @@ return error(GL_INVALID_VALUE); } - programObject->bindUniformBlock(uniformBlockIndex, uniformBlockIndex); + programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); } }