)]}'
{
  "commit": "6517ad2fc024c61252b2de337e53e9b71682181d",
  "tree": "6b79458a3523b2a6d4127ec36fd2c97b37f2eb6c",
  "parents": [
    "e17acfe568635221cf43326cf067ea4bd54bf3e6"
  ],
  "author": {
    "name": "Ben Clayton",
    "email": "bclayton@google.com",
    "time": "Tue Apr 09 16:11:40 2019 -0400"
  },
  "committer": {
    "name": "Ben Clayton",
    "email": "bclayton@google.com",
    "time": "Thu Apr 11 02:42:08 2019 +0000"
  },
  "message": "SpirvShader: Implement GLSLstd450Sqrt\n\nBug: b/126873455\nTests: dEQP-VK.glsl.builtin.precision.sqrt.*\nChange-Id: Ia178618bb2777d9b58beef19d4e18767cc9a8f73\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28695\nTested-by: Ben Clayton \u003cbclayton@google.com\u003e\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\nKokoro-Presubmit: kokoro \u003cnoreply+kokoro@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "283a4e24ad4bcb48e41d87914612b08ae72247cd",
      "old_mode": 33188,
      "old_path": "src/Pipeline/SpirvShader.cpp",
      "new_id": "618068766723874b553e4835825f8d335cabe7e2",
      "new_mode": 33188,
      "new_path": "src/Pipeline/SpirvShader.cpp"
    }
  ]
}
