blob: 85aa2ae43a47f386d4cc726179b76620659fc1bf [file] [log] [blame]
// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// libEGL.cpp: Implements the exported EGL functions.
#include "Common/Version.h"
#include "Context.hpp"
#include "Display.h"
#include "Surface.hpp"
#include "Texture.hpp"
#include "common/Image.hpp"
#include "common/debug.h"
#include "main.h"
#if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD)
#include <vndk/window.h>
#elif defined(SWIFTSHADER_USE_X11)
#include "Main/libX11.hpp"
#endif
#include <algorithm>
#include <string.h>
#include <vector>
namespace egl
{
namespace
{
sw::RecursiveLock *getDisplayLock(egl::Display *display) {
if (!display) return nullptr;
return display->getLock();
}
bool validateDisplay(egl::Display *display)
{
if(display == EGL_NO_DISPLAY)
{
return error(EGL_BAD_DISPLAY, false);
}
if(!display->isInitialized())
{
return error(EGL_NOT_INITIALIZED, false);
}
return true;
}
bool validateConfig(egl::Display *display, EGLConfig config)
{
if(!validateDisplay(display))
{
return false;
}
if(!display->isValidConfig(config))
{
return error(EGL_BAD_CONFIG, false);
}
return true;
}
bool validateContext(egl::Display *display, egl::Context *context)
{
if(!validateDisplay(display))
{
return false;
}
if(!display->isValidContext(context))
{
return error(EGL_BAD_CONTEXT, false);
}
return true;
}
bool validateSurface(egl::Display *display, egl::Surface *surface)
{
if(!validateDisplay(display))
{
return false;
}
if(!display->isValidSurface(surface))
{
return error(EGL_BAD_SURFACE, false);
}
return true;
}
// Class to facilitate conversion from EGLint to EGLAttrib lists.
class EGLAttribs
{
public:
explicit EGLAttribs(const EGLint *attrib_list)
{
if(attrib_list)
{
while(*attrib_list != EGL_NONE)
{
attrib.push_back(static_cast<EGLAttrib>(*attrib_list));
attrib_list++;
}
}
attrib.push_back(EGL_NONE);
}
const EGLAttrib *operator&() const
{
return &attrib[0];
}
private:
std::vector<EGLAttrib> attrib;
};
}
EGLint EGLAPIENTRY GetError(void)
{
TRACE("()");
EGLint error = egl::getCurrentError();
if(error != EGL_SUCCESS)
{
egl::setCurrentError(EGL_SUCCESS);
}
return error;
}
EGLDisplay EGLAPIENTRY GetDisplay(EGLNativeDisplayType display_id)
{
TRACE("(EGLNativeDisplayType display_id = %p)", display_id);
if(display_id != EGL_DEFAULT_DISPLAY)
{
// FIXME: Check if display_id is the default display
}
#if defined(__linux__) && !defined(__ANDROID__)
#if defined(SWIFTSHADER_USE_X11)
if(!libX11)
#endif // Non X11 linux is headless only
{
return success(HEADLESS_DISPLAY);
}
#endif
return success(PRIMARY_DISPLAY); // We only support the default display
}
EGLBoolean EGLAPIENTRY Initialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
TRACE("(EGLDisplay dpy = %p, EGLint *major = %p, EGLint *minor = %p)",
dpy, major, minor);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!display)
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
if(!display->initialize())
{
return error(EGL_NOT_INITIALIZED, EGL_FALSE);
}
if(major) *major = 1;
if(minor) *minor = 4;
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY Terminate(EGLDisplay dpy)
{
TRACE("(EGLDisplay dpy = %p)", dpy);
if(dpy == EGL_NO_DISPLAY)
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
display->terminate();
return success(EGL_TRUE);
}
const char *EGLAPIENTRY QueryString(EGLDisplay dpy, EGLint name)
{
TRACE("(EGLDisplay dpy = %p, EGLint name = %d)", dpy, name);
if(dpy == EGL_NO_DISPLAY && name == EGL_EXTENSIONS)
{
return success(
"EGL_KHR_client_get_all_proc_addresses "
#if defined(__linux__) && !defined(__ANDROID__)
"EGL_KHR_platform_gbm "
#endif
#if defined(SWIFTSHADER_USE_X11)
"EGL_KHR_platform_x11 "
#endif
"EGL_EXT_client_extensions "
"EGL_EXT_platform_base");
}
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return nullptr;
}
switch(name)
{
case EGL_CLIENT_APIS:
return success("OpenGL_ES");
case EGL_EXTENSIONS:
return success("EGL_KHR_create_context "
"EGL_KHR_get_all_proc_addresses "
"EGL_KHR_gl_texture_2D_image "
"EGL_KHR_gl_texture_cubemap_image "
"EGL_KHR_gl_renderbuffer_image "
"EGL_KHR_fence_sync "
"EGL_KHR_image_base "
"EGL_KHR_surfaceless_context "
"EGL_ANGLE_iosurface_client_buffer "
"EGL_ANDROID_framebuffer_target "
"EGL_ANDROID_recordable");
case EGL_VENDOR:
return success("Google Inc.");
case EGL_VERSION:
return success("1.4 SwiftShader " VERSION_STRING);
}
return error(EGL_BAD_PARAMETER, (const char*)nullptr);
}
EGLBoolean EGLAPIENTRY GetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig *configs = %p, "
"EGLint config_size = %d, EGLint *num_config = %p)",
dpy, configs, config_size, num_config);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return EGL_FALSE;
}
if(!num_config)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
const EGLint attribList[] = {EGL_NONE};
if(!display->getConfigs(configs, attribList, config_size, num_config))
{
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY ChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
TRACE("(EGLDisplay dpy = %p, const EGLint *attrib_list = %p, "
"EGLConfig *configs = %p, EGLint config_size = %d, EGLint *num_config = %p)",
dpy, attrib_list, configs, config_size, num_config);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return EGL_FALSE;
}
if(!num_config)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
const EGLint attribList[] = {EGL_NONE};
if(!attrib_list)
{
attrib_list = attribList;
}
if(!display->getConfigs(configs, attrib_list, config_size, num_config))
{
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, EGLint attribute = %d, EGLint *value = %p)",
dpy, config, attribute, value);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_FALSE;
}
if(!display->getConfigAttrib(config, attribute, value))
{
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLSurface EGLAPIENTRY CreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, void *native_window = %p, "
"const EGLint *attrib_list = %p)", dpy, config, native_window, attrib_list);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_NO_SURFACE;
}
#if defined(SWIFTSHADER_USE_X11)
native_window = (void *)(*(::Window*)native_window);
#endif
if(!display->isValidWindow((EGLNativeWindowType)native_window))
{
return error(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
}
return display->createWindowSurface((EGLNativeWindowType)native_window, config, attrib_list);
}
EGLSurface EGLAPIENTRY CreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, void *native_window = %p, "
"const EGLint *attrib_list = %p)", dpy, config, native_window, attrib_list);
EGLAttribs attribs(attrib_list);
return CreatePlatformWindowSurface(dpy, config, native_window, &attribs);
}
EGLSurface EGLAPIENTRY CreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType window, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, EGLNativeWindowType window = %p, "
"const EGLint *attrib_list = %p)", dpy, config, window, attrib_list);
EGLAttribs attribs(attrib_list);
#if defined(SWIFTSHADER_USE_X11)
return CreatePlatformWindowSurface(dpy, config, (void*)&window, &attribs);
#else
return CreatePlatformWindowSurface(dpy, config, (void*)window, &attribs);
#endif
}
EGLSurface EGLAPIENTRY CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, const EGLint *attrib_list = %p)",
dpy, config, attrib_list);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_NO_SURFACE;
}
return display->createPBufferSurface(config, attrib_list);
}
EGLSurface EGLAPIENTRY CreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, void *native_pixmap = %p, "
"const EGLint *attrib_list = %p)", dpy, config, native_pixmap, attrib_list);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_NO_SURFACE;
}
UNIMPLEMENTED(); // FIXME
return success(EGL_NO_SURFACE);
}
EGLSurface EGLAPIENTRY CreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, void *native_pixmap = %p, "
"const EGLint *attrib_list = %p)", dpy, config, native_pixmap, attrib_list);
EGLAttribs attribs(attrib_list);
return CreatePlatformPixmapSurface(dpy, config, native_pixmap, &attribs);
}
EGLSurface EGLAPIENTRY CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, EGLNativePixmapType pixmap = %p, "
"const EGLint *attrib_list = %p)", dpy, config, pixmap, attrib_list);
EGLAttribs attribs(attrib_list);
return CreatePlatformPixmapSurface(dpy, config, (void*)pixmap, &attribs);
}
EGLBoolean EGLAPIENTRY DestroySurface(EGLDisplay dpy, EGLSurface surface)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p)", dpy, surface);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
if(surface == EGL_NO_SURFACE)
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
display->destroySurface((egl::Surface*)surface);
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY QuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p, EGLint attribute = %d, EGLint *value = %p)",
dpy, surface, attribute, value);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = (egl::Surface*)surface;
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
if(surface == EGL_NO_SURFACE)
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
switch(attribute)
{
case EGL_VG_ALPHA_FORMAT:
*value = EGL_VG_ALPHA_FORMAT_NONPRE; // Default
break;
case EGL_VG_COLORSPACE:
*value = EGL_VG_COLORSPACE_sRGB; // Default
break;
case EGL_CONFIG_ID:
*value = eglSurface->getConfigID();
break;
case EGL_HEIGHT:
*value = eglSurface->getHeight();
break;
case EGL_HORIZONTAL_RESOLUTION:
*value = EGL_UNKNOWN;
break;
case EGL_LARGEST_PBUFFER:
if(eglSurface->isPBufferSurface()) // For a window or pixmap surface, the contents of *value are not modified.
{
*value = eglSurface->getLargestPBuffer();
}
break;
case EGL_MIPMAP_TEXTURE:
if(eglSurface->isPBufferSurface()) // For a window or pixmap surface, the contents of *value are not modified.
{
*value = EGL_FALSE; // UNIMPLEMENTED
}
break;
case EGL_MIPMAP_LEVEL:
if(eglSurface->isPBufferSurface()) // For a window or pixmap surface, the contents of *value are not modified.
{
*value = eglSurface->getMipmapLevel();
}
break;
case EGL_MULTISAMPLE_RESOLVE:
*value = eglSurface->getMultisampleResolve();
break;
case EGL_PIXEL_ASPECT_RATIO:
*value = eglSurface->getPixelAspectRatio();
break;
case EGL_RENDER_BUFFER:
*value = eglSurface->getRenderBuffer();
break;
case EGL_SWAP_BEHAVIOR:
*value = eglSurface->getSwapBehavior();
break;
case EGL_TEXTURE_FORMAT:
if(eglSurface->isPBufferSurface()) // For a window or pixmap surface, the contents of *value are not modified.
{
*value = eglSurface->getTextureFormat();
}
break;
case EGL_TEXTURE_TARGET:
if(eglSurface->isPBufferSurface()) // For a window or pixmap surface, the contents of *value are not modified.
{
*value = eglSurface->getTextureTarget();
}
break;
case EGL_VERTICAL_RESOLUTION:
*value = EGL_UNKNOWN;
break;
case EGL_WIDTH:
*value = eglSurface->getWidth();
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY BindAPI(EGLenum api)
{
TRACE("(EGLenum api = 0x%X)", api);
switch(api)
{
case EGL_OPENGL_API:
case EGL_OPENVG_API:
return error(EGL_BAD_PARAMETER, EGL_FALSE); // Not supported by this implementation
case EGL_OPENGL_ES_API:
break;
default:
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
egl::setCurrentAPI(api);
return success(EGL_TRUE);
}
EGLenum EGLAPIENTRY QueryAPI(void)
{
TRACE("()");
EGLenum API = egl::getCurrentAPI();
return success(API);
}
EGLBoolean EGLAPIENTRY WaitClient(void)
{
TRACE("()");
// eglWaitClient is ignored if there is no current EGL rendering context for the current rendering API.
egl::Context *context = egl::getCurrentContext();
if(context)
{
context->finish();
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY ReleaseThread(void)
{
TRACE("()");
detachThread();
return EGL_TRUE; // success() is not called here because it would re-allocate thread-local storage.
}
EGLSurface EGLAPIENTRY CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLenum buftype = 0x%X, EGLClientBuffer buffer = %p, "
"EGLConfig config = %p, const EGLint *attrib_list = %p)",
dpy, buftype, buffer, config, attrib_list);
switch(buftype)
{
case EGL_IOSURFACE_ANGLE:
{
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_NO_SURFACE;
}
return display->createPBufferSurface(config, attrib_list, buffer);
}
case EGL_OPENVG_IMAGE:
UNIMPLEMENTED();
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
default:
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
};
}
EGLBoolean EGLAPIENTRY SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p, EGLint attribute = %d, EGLint value = %d)",
dpy, surface, attribute, value);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
switch(attribute)
{
case EGL_MIPMAP_LEVEL:
eglSurface->setMipmapLevel(value);
break;
case EGL_MULTISAMPLE_RESOLVE:
switch(value)
{
case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
break;
case EGL_MULTISAMPLE_RESOLVE_BOX:
if(!(eglSurface->getSurfaceType() & EGL_MULTISAMPLE_RESOLVE_BOX_BIT))
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
break;
default:
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
eglSurface->setMultisampleResolve(value);
break;
case EGL_SWAP_BEHAVIOR:
switch(value)
{
case EGL_BUFFER_DESTROYED:
break;
case EGL_BUFFER_PRESERVED:
if(!(eglSurface->getSurfaceType() & EGL_SWAP_BEHAVIOR_PRESERVED_BIT))
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
break;
default:
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
eglSurface->setSwapBehavior(value);
break;
default:
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p, EGLint buffer = %d)", dpy, surface, buffer);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
if(buffer != EGL_BACK_BUFFER)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
if(surface == EGL_NO_SURFACE || eglSurface->isWindowSurface())
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
if(eglSurface->getBoundTexture())
{
return error(EGL_BAD_ACCESS, EGL_FALSE);
}
if(eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
egl::Context *context = egl::getCurrentContext();
if(context)
{
context->bindTexImage(eglSurface);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p, EGLint buffer = %d)", dpy, surface, buffer);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
if(buffer != EGL_BACK_BUFFER)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
if(surface == EGL_NO_SURFACE || eglSurface->isWindowSurface())
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
if(eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
egl::Texture *texture = eglSurface->getBoundTexture();
if(texture)
{
texture->releaseTexImage();
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY SwapInterval(EGLDisplay dpy, EGLint interval)
{
TRACE("(EGLDisplay dpy = %p, EGLint interval = %d)", dpy, interval);
egl::Display *display = egl::Display::get(dpy);
egl::Context *context = egl::getCurrentContext();
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateContext(display, context))
{
return EGL_FALSE;
}
egl::Surface *draw_surface = static_cast<egl::Surface*>(egl::getCurrentDrawSurface());
if(!draw_surface)
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
draw_surface->setSwapInterval(interval);
return success(EGL_TRUE);
}
EGLContext EGLAPIENTRY CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLConfig config = %p, EGLContext share_context = %p, "
"const EGLint *attrib_list = %p)", dpy, config, share_context, attrib_list);
EGLint majorVersion = 1;
EGLint minorVersion = 0;
if(attrib_list)
{
for(const EGLint* attribute = attrib_list; attribute[0] != EGL_NONE; attribute += 2)
{
switch(attribute[0])
{
case EGL_CONTEXT_MAJOR_VERSION_KHR: // This token is an alias for EGL_CONTEXT_CLIENT_VERSION
majorVersion = attribute[1];
break;
case EGL_CONTEXT_MINOR_VERSION_KHR:
minorVersion = attribute[1];
break;
case EGL_CONTEXT_FLAGS_KHR:
switch(attribute[1])
{
case EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR:
// According to the EGL_KHR_create_context spec:
// "Khronos is still defining the expected and required features of debug contexts, so
// implementations are currently free to implement "debug contexts" with little or no debug
// functionality. However, OpenGL and OpenGL ES implementations supporting the GL_KHR_debug
// extension should enable it when this bit is set."
break;
case EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR:
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR:
// These bits are for OpenGL contexts only, not OpenGL ES contexts
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
}
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
switch(attribute[1])
{
case EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR:
case EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR:
// These bits are for OpenGL contexts only, not OpenGL ES contexts
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
}
break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
switch(attribute[1])
{
case EGL_NO_RESET_NOTIFICATION_KHR:
case EGL_LOSE_CONTEXT_ON_RESET_KHR:
// These bits are for OpenGL contexts only, not OpenGL ES contexts
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
}
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
}
}
}
switch(majorVersion)
{
case 1:
if(minorVersion != 0 && minorVersion != 1)
{
// 1.X: Only OpenGL ES 1.0 and 1.1 contexts are supported
return error(EGL_BAD_MATCH, EGL_NO_CONTEXT);
}
break;
case 2:
case 3:
if(minorVersion != 0)
{
// 2.X and 3.X: Only OpenGL ES 2.0 and 3.0 contexts are currently supported
return error(EGL_BAD_MATCH, EGL_NO_CONTEXT);
}
break;
default:
return error(EGL_BAD_MATCH, EGL_NO_CONTEXT);
}
egl::Display *display = egl::Display::get(dpy);
egl::Context *shareContext = static_cast<egl::Context*>(share_context);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateConfig(display, config))
{
return EGL_NO_CONTEXT;
}
// Allow sharing between different context versions >= 2.0, but isolate 1.x
// contexts from 2.0+. Strict matching between context versions >= 2.0 is
// confusing for apps to navigate because of version promotion.
if(shareContext && ((shareContext->getClientVersion() >= 2) ^ (majorVersion >= 2)))
{
return error(EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
}
return display->createContext(config, shareContext, majorVersion);
}
EGLBoolean EGLAPIENTRY DestroyContext(EGLDisplay dpy, EGLContext ctx)
{
TRACE("(EGLDisplay dpy = %p, EGLContext ctx = %p)", dpy, ctx);
egl::Display *display = egl::Display::get(dpy);
egl::Context *context = static_cast<egl::Context*>(ctx);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateContext(display, context))
{
return EGL_FALSE;
}
if(ctx == EGL_NO_CONTEXT)
{
return error(EGL_BAD_CONTEXT, EGL_FALSE);
}
display->destroyContext(context);
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface draw = %p, EGLSurface read = %p, EGLContext ctx = %p)",
dpy, draw, read, ctx);
egl::Display *display = egl::Display::get(dpy);
egl::Context *context = static_cast<egl::Context*>(ctx);
egl::Surface *drawSurface = static_cast<egl::Surface*>(draw);
egl::Surface *readSurface = static_cast<egl::Surface*>(read);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(ctx != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE)
{
if(!validateDisplay(display))
{
return EGL_FALSE;
}
}
if(ctx == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
if(ctx != EGL_NO_CONTEXT && !validateContext(display, context))
{
return EGL_FALSE;
}
if((draw != EGL_NO_SURFACE && !validateSurface(display, drawSurface)) ||
(read != EGL_NO_SURFACE && !validateSurface(display, readSurface)))
{
return EGL_FALSE;
}
if((draw != EGL_NO_SURFACE) ^ (read != EGL_NO_SURFACE))
{
return error(EGL_BAD_MATCH, EGL_FALSE);
}
if(draw != read)
{
UNIMPLEMENTED(); // FIXME
}
egl::setCurrentDrawSurface(drawSurface);
egl::setCurrentReadSurface(readSurface);
egl::setCurrentContext(context);
if(context)
{
context->makeCurrent(drawSurface);
}
return success(EGL_TRUE);
}
EGLContext EGLAPIENTRY GetCurrentContext(void)
{
TRACE("()");
EGLContext context = egl::getCurrentContext();
return success(context);
}
EGLSurface EGLAPIENTRY GetCurrentSurface(EGLint readdraw)
{
TRACE("(EGLint readdraw = %d)", readdraw);
if(readdraw == EGL_READ)
{
EGLSurface read = egl::getCurrentReadSurface();
return success(read);
}
else if(readdraw == EGL_DRAW)
{
EGLSurface draw = egl::getCurrentDrawSurface();
return success(draw);
}
else
{
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
}
EGLDisplay EGLAPIENTRY GetCurrentDisplay(void)
{
TRACE("()");
egl::Context *context = egl::getCurrentContext();
if(!context)
{
return success(EGL_NO_DISPLAY);
}
egl::Display *display = context->getDisplay();
if(!display)
{
return error(EGL_BAD_ACCESS, EGL_NO_DISPLAY);
}
return success(display->getEGLDisplay());
}
EGLBoolean EGLAPIENTRY QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
TRACE("(EGLDisplay dpy = %p, EGLContext ctx = %p, EGLint attribute = %d, EGLint *value = %p)",
dpy, ctx, attribute, value);
egl::Display *display = egl::Display::get(dpy);
egl::Context *context = static_cast<egl::Context*>(ctx);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateContext(display, context))
{
return EGL_FALSE;
}
switch(attribute)
{
case EGL_CONFIG_ID:
*value = context->getConfigID();
break;
case EGL_CONTEXT_CLIENT_TYPE:
*value = egl::getCurrentAPI();
break;
case EGL_CONTEXT_CLIENT_VERSION:
*value = context->getClientVersion();
break;
case EGL_RENDER_BUFFER:
*value = EGL_BACK_BUFFER;
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY WaitGL(void)
{
TRACE("()");
// glWaitGL is ignored if there is no current EGL rendering context for OpenGL ES.
egl::Context *context = egl::getCurrentContext();
if(context)
{
context->finish();
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY WaitNative(EGLint engine)
{
TRACE("(EGLint engine = %d)", engine);
if(engine != EGL_CORE_NATIVE_ENGINE)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
// eglWaitNative is ignored if there is no current EGL rendering context.
egl::Context *context = egl::getCurrentContext();
if(context)
{
#if defined(SWIFTSHADER_USE_X11)
egl::Display *display = context->getDisplay();
if(!display)
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
libX11->XSync((::Display*)display->getNativeDisplay(), False);
#else
UNIMPLEMENTED();
#endif
}
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY SwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p)", dpy, surface);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = (egl::Surface*)surface;
{
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
}
if(surface == EGL_NO_SURFACE)
{
return error(EGL_BAD_SURFACE, EGL_FALSE);
}
eglSurface->swap();
return success(EGL_TRUE);
}
EGLBoolean EGLAPIENTRY CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
TRACE("(EGLDisplay dpy = %p, EGLSurface surface = %p, EGLNativePixmapType target = %p)", dpy, surface, target);
egl::Display *display = egl::Display::get(dpy);
egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateSurface(display, eglSurface))
{
return EGL_FALSE;
}
UNIMPLEMENTED(); // FIXME
return success(EGL_FALSE);
}
EGLImage EGLAPIENTRY CreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLContext ctx = %p, EGLenum target = 0x%X, buffer = %p, const EGLAttrib *attrib_list = %p)", dpy, ctx, target, buffer, attrib_list);
egl::Display *display = egl::Display::get(dpy);
egl::Context *context = static_cast<egl::Context*>(ctx);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
}
if(context != EGL_NO_CONTEXT && !display->isValidContext(context))
{
return error(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
}
EGLenum imagePreserved = EGL_FALSE;
(void)imagePreserved; // currently unused
GLuint textureLevel = 0;
if(attrib_list)
{
for(const EGLAttrib *attribute = attrib_list; attribute[0] != EGL_NONE; attribute += 2)
{
if(attribute[0] == EGL_IMAGE_PRESERVED_KHR)
{
imagePreserved = static_cast<EGLenum>(attribute[1]);
}
else if(attribute[0] == EGL_GL_TEXTURE_LEVEL_KHR)
{
textureLevel = static_cast<GLuint>(attribute[1]);
}
else
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_IMAGE_KHR);
}
}
}
#if defined(__ANDROID__) && !defined(ANDROID_NDK_BUILD)
if(target == EGL_NATIVE_BUFFER_ANDROID)
{
ANativeWindowBuffer *nativeBuffer = reinterpret_cast<ANativeWindowBuffer*>(buffer);
if(!nativeBuffer || GLPixelFormatFromAndroid(nativeBuffer->format) == GL_NONE)
{
ERR("%s badness unsupported HAL format=%x", __FUNCTION__, nativeBuffer ? nativeBuffer->format : 0);
return error(EGL_BAD_ATTRIBUTE, EGL_NO_IMAGE_KHR);
}
Image *image = new AndroidNativeImage(nativeBuffer);
EGLImageKHR eglImage = display->createSharedImage(image);
return success(eglImage);
}
#endif
GLuint name = static_cast<GLuint>(reinterpret_cast<uintptr_t>(buffer));
if(name == 0)
{
return error(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
}
EGLenum validationResult = context->validateSharedImage(target, name, textureLevel);
if(validationResult != EGL_SUCCESS)
{
return error(validationResult, EGL_NO_IMAGE_KHR);
}
Image *image = context->createSharedImage(target, name, textureLevel);
if(!image)
{
return error(EGL_BAD_MATCH, EGL_NO_IMAGE_KHR);
}
if(image->getDepth() > 1)
{
return error(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
}
EGLImage eglImage = display->createSharedImage(image);
return success(eglImage);
}
EGLImageKHR EGLAPIENTRY CreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLContext ctx = %p, EGLenum target = 0x%X, buffer = %p, const EGLint attrib_list = %p)", dpy, ctx, target, buffer, attrib_list);
EGLAttribs attribs(attrib_list);
return CreateImage(dpy, ctx, target, buffer, &attribs);
}
EGLBoolean EGLAPIENTRY DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
TRACE("(EGLDisplay dpy = %p, EGLImageKHR image = %p)", dpy, image);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
if(!display->destroySharedImage(image))
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
return success(EGL_TRUE);
}
EGLDisplay EGLAPIENTRY GetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list)
{
TRACE("(EGLenum platform = 0x%X, void *native_display = %p, const EGLAttrib *attrib_list = %p)", platform, native_display, attrib_list);
#if defined(__linux__) && !defined(__ANDROID__)
switch(platform)
{
#if defined(SWIFTSHADER_USE_X11)
case EGL_PLATFORM_X11_EXT: break;
#endif
case EGL_PLATFORM_GBM_KHR: break;
default:
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
if(platform == EGL_PLATFORM_GBM_KHR)
{
if(native_display != (void*)EGL_DEFAULT_DISPLAY)
{
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); // Unimplemented
}
if(attrib_list && attrib_list[0] != EGL_NONE)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_DISPLAY); // Unimplemented
}
return success(HEADLESS_DISPLAY);
}
#if defined(SWIFTSHADER_USE_X11)
else if(platform == EGL_PLATFORM_X11_EXT)
{
if(!libX11)
{
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
if(native_display != (void*)EGL_DEFAULT_DISPLAY)
{
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); // Unimplemented
}
if(attrib_list && attrib_list[0] != EGL_NONE)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_DISPLAY); // Unimplemented
}
}
#endif
return success(PRIMARY_DISPLAY); // We only support the default display
#else
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
#endif
}
EGLDisplay EGLAPIENTRY GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list)
{
TRACE("(EGLenum platform = 0x%X, void *native_display = %p, const EGLint *attrib_list = %p)", platform, native_display, attrib_list);
EGLAttribs attribs(attrib_list);
return GetPlatformDisplay(platform, native_display, &attribs);
}
EGLSync EGLAPIENTRY CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLunum type = %x, EGLAttrib *attrib_list=%p)", dpy, type, attrib_list);
egl::Display *display = egl::Display::get(dpy);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
}
if(type != EGL_SYNC_FENCE_KHR)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
}
if(attrib_list && attrib_list[0] != EGL_NONE)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
}
egl::Context *context = egl::getCurrentContext();
if(!validateContext(display, context))
{
return error(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
}
EGLSyncKHR sync = display->createSync(context);
return success(sync);
}
EGLSyncKHR EGLAPIENTRY CreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
TRACE("(EGLDisplay dpy = %p, EGLunum type = %x, EGLint *attrib_list=%p)", dpy, type, attrib_list);
EGLAttribs attribs(attrib_list);
return CreateSync(dpy, type, &attribs);
}
EGLBoolean EGLAPIENTRY DestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
TRACE("(EGLDisplay dpy = %p, EGLSyncKHR sync = %p)", dpy, sync);
egl::Display *display = egl::Display::get(dpy);
FenceSync *eglSync = static_cast<FenceSync*>(sync);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
if(!display->isValidSync(eglSync))
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
display->destroySync(eglSync);
return success(EGL_TRUE);
}
EGLint EGLAPIENTRY ClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
TRACE("(EGLDisplay dpy = %p, EGLSyncKHR sync = %p, EGLint flags = %x, EGLTimeKHR value = %llx)", dpy, sync, flags, timeout);
egl::Display *display = egl::Display::get(dpy);
FenceSync *eglSync = static_cast<FenceSync*>(sync);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
if(!display->isValidSync(eglSync))
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
(void)flags;
(void)timeout;
if(!eglSync->isSignaled())
{
eglSync->wait();
}
return success(EGL_CONDITION_SATISFIED_KHR);
}
EGLBoolean EGLAPIENTRY GetSyncAttrib(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLAttrib *value)
{
TRACE("(EGLDisplay dpy = %p, EGLSyncKHR sync = %p, EGLint attribute = %x, EGLAttrib *value = %p)", dpy, sync, attribute, value);
egl::Display *display = egl::Display::get(dpy);
FenceSync *eglSync = static_cast<FenceSync*>(sync);
RecursiveLockGuard lock(egl::getDisplayLock(display));
if(!validateDisplay(display))
{
return error(EGL_BAD_DISPLAY, EGL_FALSE);
}
if(!display->isValidSync(eglSync))
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
if(!value)
{
return error(EGL_BAD_PARAMETER, EGL_FALSE);
}
switch(attribute)
{
case EGL_SYNC_TYPE_KHR:
*value = EGL_SYNC_FENCE_KHR;
return success(EGL_TRUE);
case EGL_SYNC_STATUS_KHR:
eglSync->wait(); // TODO: Don't block. Just poll based on sw::Query.
*value = eglSync->isSignaled() ? EGL_SIGNALED_KHR : EGL_UNSIGNALED_KHR;
return success(EGL_TRUE);
case EGL_SYNC_CONDITION_KHR:
*value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
return success(EGL_TRUE);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
}
}
EGLBoolean EGLAPIENTRY GetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
EGLAttrib attrib_value;
EGLBoolean result = GetSyncAttrib(dpy, sync, attribute, &attrib_value);
*value = static_cast<EGLint>(attrib_value);
return result;
}
__eglMustCastToProperFunctionPointerType EGLAPIENTRY GetProcAddress(const char *procname)
{
TRACE("(const char *procname = \"%s\")", procname);
struct Function
{
const char *name;
__eglMustCastToProperFunctionPointerType address;
};
struct CompareFunctor
{
bool operator()(const Function &a, const Function &b) const
{
return strcmp(a.name, b.name) < 0;
}
};
// This array must be kept sorted with respect to strcmp(), so that binary search works correctly.
// The Unix command "LC_COLLATE=C sort" will generate the correct order.
static const Function eglFunctions[] =
{
#define FUNCTION(name) {#name, (__eglMustCastToProperFunctionPointerType)name}
FUNCTION(eglBindAPI),
FUNCTION(eglBindTexImage),
FUNCTION(eglChooseConfig),
FUNCTION(eglClientWaitSync),
FUNCTION(eglClientWaitSyncKHR),
FUNCTION(eglCopyBuffers),
FUNCTION(eglCreateContext),
FUNCTION(eglCreateImage),
FUNCTION(eglCreateImageKHR),
FUNCTION(eglCreatePbufferFromClientBuffer),
FUNCTION(eglCreatePbufferSurface),
FUNCTION(eglCreatePixmapSurface),
FUNCTION(eglCreatePlatformPixmapSurface),
FUNCTION(eglCreatePlatformPixmapSurfaceEXT),
FUNCTION(eglCreatePlatformWindowSurface),
FUNCTION(eglCreatePlatformWindowSurfaceEXT),
FUNCTION(eglCreateSync),
FUNCTION(eglCreateSyncKHR),
FUNCTION(eglCreateWindowSurface),
FUNCTION(eglDestroyContext),
FUNCTION(eglDestroyImage),
FUNCTION(eglDestroyImageKHR),
FUNCTION(eglDestroySurface),
FUNCTION(eglDestroySync),
FUNCTION(eglDestroySyncKHR),
FUNCTION(eglGetConfigAttrib),
FUNCTION(eglGetConfigs),
FUNCTION(eglGetCurrentContext),
FUNCTION(eglGetCurrentDisplay),
FUNCTION(eglGetCurrentSurface),
FUNCTION(eglGetDisplay),
FUNCTION(eglGetError),
FUNCTION(eglGetPlatformDisplay),
FUNCTION(eglGetPlatformDisplayEXT),
FUNCTION(eglGetProcAddress),
FUNCTION(eglGetSyncAttrib),
FUNCTION(eglGetSyncAttribKHR),
FUNCTION(eglInitialize),
FUNCTION(eglMakeCurrent),
FUNCTION(eglQueryAPI),
FUNCTION(eglQueryContext),
FUNCTION(eglQueryString),
FUNCTION(eglQuerySurface),
FUNCTION(eglReleaseTexImage),
FUNCTION(eglReleaseThread),
FUNCTION(eglSurfaceAttrib),
FUNCTION(eglSwapBuffers),
FUNCTION(eglSwapInterval),
FUNCTION(eglTerminate),
FUNCTION(eglWaitClient),
FUNCTION(eglWaitGL),
FUNCTION(eglWaitNative),
FUNCTION(eglWaitSync),
FUNCTION(eglWaitSyncKHR),
#undef FUNCTION
};
static const size_t numFunctions = sizeof eglFunctions / sizeof(Function);
static const Function *const eglFunctionsEnd = eglFunctions + numFunctions;
Function needle;
needle.name = procname;
if(procname && strncmp("egl", procname, 3) == 0)
{
const Function *result = std::lower_bound(eglFunctions, eglFunctionsEnd, needle, CompareFunctor());
if (result != eglFunctionsEnd && strcmp(procname, result->name) == 0)
{
return success((__eglMustCastToProperFunctionPointerType)result->address);
}
}
if(libGLESv2)
{
__eglMustCastToProperFunctionPointerType proc = libGLESv2->es2GetProcAddress(procname);
if(proc) return success(proc);
}
return success((__eglMustCastToProperFunctionPointerType)NULL);
}
}