Fixing some trivial warnings in the SwiftShader build.

BUG=18368388

Change-Id: I89038818164e04f9ae4a7e1c4526781654e83c7a
Reviewed-on: https://swiftshader-review.googlesource.com/1390
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Renderer/VertexProcessor.cpp b/src/Renderer/VertexProcessor.cpp
index dec0e9c..46518fe 100644
--- a/src/Renderer/VertexProcessor.cpp
+++ b/src/Renderer/VertexProcessor.cpp
@@ -531,7 +531,7 @@
 		else ASSERT(false);
 	}
 
-	void VertexProcessor::setMaxAnisotropy(unsigned int sampler, unsigned int maxAnisotropy)
+	void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy)
 	{
 		if(sampler < 4)
 		{