)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader",
  "revision": "609b4e6e86d6555c4af0ea51a2d1eb54bc7b36d6",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
