)]}'
{
  "commit": "5bd80722af3cce731751592b19216af63990f4d1",
  "tree": "6c7a1f1f7fc4f047d1771c6520f67233f701357a",
  "parents": [
    "594318ea6d87bfa9bdac82b9e38689bfee95ee21"
  ],
  "author": {
    "name": "Antonio Maiorano",
    "email": "amaiorano@google.com",
    "time": "Thu Jul 09 14:55:11 2020 -0400"
  },
  "committer": {
    "name": "Antonio Maiorano",
    "email": "amaiorano@google.com",
    "time": "Fri Jul 10 17:38:14 2020 +0000"
  },
  "message": "Android: add llvm-10 build file and fix build\n\nThis change makes it possible to build SwiftShader against llvm-10 on\nAndroid. To enable this, the root Android.bp must be modified to depend\non libLLVM10_swiftshader, which will be done in a separate change.\n\nSuccessfully built for arm, arm64, x86, and x64 with the following lunch\nconfigs:\n* blueline-userdebug\n* aosp_x86-eng\n* aosp_x86_64-eng\n\nBug: b/152339534\nChange-Id: Id70f16f1dbde313bb97763d8a10a73a92c3530c9\nReviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/46289\nKokoro-Result: kokoro \u003cnoreply+kokoro@google.com\u003e\nTested-by: Antonio Maiorano \u003camaiorano@google.com\u003e\nReviewed-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fca41e4c1998853e1410a87fa9542cda392ccdc8",
      "old_mode": 33188,
      "old_path": "src/Reactor/LLVMReactor.cpp",
      "new_id": "bd342670a18a6e97e04e282a4c3c68b19b140a19",
      "new_mode": 33188,
      "new_path": "src/Reactor/LLVMReactor.cpp"
    },
    {
      "type": "add",
      "old_id": "0000000000000000000000000000000000000000",
      "old_mode": 0,
      "old_path": "/dev/null",
      "new_id": "bb262a6f582d7dd53041ea3bbcdf23d6ab3e78c0",
      "new_mode": 33188,
      "new_path": "third_party/llvm-10.0/Android.bp"
    }
  ]
}
